# 3D object coordinate

**URL:** <https://forums.imgtec.com/t/3d-object-coordinate/661>\
**Category:** PowerVR Insider\
**Tags:** pvrgeopod\
**Created:** [April 14, 2010, 7:10pm UTC](https://forums.imgtec.com/t/3d-object-coordinate/661 "2010-04-14T19:10:42Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![rch](https://avatars.discourse-cdn.com/v4/letter/r/919ad9/32.png) [@rch](https://forums.imgtec.com/u/rch)\
**Post date:** [April 14, 2010, 7:10pm UTC](https://forums.imgtec.com/t/3d-object-coordinate/661/1 "2010-04-14T19:10:42Z")

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Hi!  
  
  
I would like to know how to generate the vertex, indices, textures coordinates and normal coordinates of 3D objet modelised with 3 ds max.  
  
  
Great thanks!

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**Author:** ![GordonMaclachlan](https://avatars.discourse-cdn.com/v4/letter/g/c68b51/32.png) [@GordonMaclachlan](https://forums.imgtec.com/u/GordonMaclachlan)\
**Post date:** [April 15, 2010, 8:24am UTC](https://forums.imgtec.com/t/3d-object-coordinate/661/2 "2010-04-15T08:24:53Z")

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If you have generated an object in 3DS Max then one possible way to use this in a 3D scene is through our PVRGeoPOD exporter plug-in which is in the Utilities folder of the SDK. Please refer to the documentation for how to use and install this plug-in.
