# 3ds max plugin

**URL:** <https://forums.imgtec.com/t/3ds-max-plugin/1539>\
**Category:** PowerVR Insider\
**Tags:** pvrshaman\
**Created:** [October 17, 2012, 9:40am UTC](https://forums.imgtec.com/t/3ds-max-plugin/1539 "2012-10-17T09:40:58Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![dgu](https://avatars.discourse-cdn.com/v4/letter/d/94ad74/32.png) [@dgu](https://forums.imgtec.com/u/dgu)\
**Post date:** [October 17, 2012, 9:40am UTC](https://forums.imgtec.com/t/3ds-max-plugin/1539/1 "2012-10-17T09:40:58Z")

</div>

Dear Team&nbsp;
  

I updated my 3ds max 2013 with &nbsp;:

  

| \>Autodesk 3ds Max 2013 64-bit Product Update 5&nbsp; |

  

since then , an error appear during the starting of 3ds max saying that the podexporter need to be updated and will be not loaded , that is pretty sad !!!!

  

as it s a major and super tools dont you know if you could update your wonderfull plugin ??? the collada export is great but not as efficient compare the pod one.

  

Thanks a lot for the new sdk 3.0 it s a beauty.

  

  

kind regards

david G
  
dgu2012-10-17 11:41:46

---

<div class="post-metadata">

**Author:** ![Scott](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/scott/32/256_2.png) [@Scott](https://forums.imgtec.com/u/Scott)\
**Post date:** [October 17, 2012, 1:47pm UTC](https://forums.imgtec.com/t/3ds-max-plugin/1539/2 "2012-10-17T13:47:20Z")

</div>

Hi,
&nbsp;

Cheers for letting us know. It looks like Autodesk has updated the igame version. We'll update the plug-in to support it.

&nbsp;

Scott

---

<div class="post-metadata">

**Author:** ![dgu](https://avatars.discourse-cdn.com/v4/letter/d/94ad74/32.png) [@dgu](https://forums.imgtec.com/u/dgu)\
**Post date:** [October 17, 2012, 10:07pm UTC](https://forums.imgtec.com/t/3ds-max-plugin/1539/3 "2012-10-17T22:07:03Z")

</div>

super cool ,

any news about the PVRSHaman that crash on linux Ubuntu even if we are root ???

thanks&nbsp;

kind regards

david

---

<div class="post-metadata">

**Author:** ![dgu](https://avatars.discourse-cdn.com/v4/letter/d/94ad74/32.png) [@dgu](https://forums.imgtec.com/u/dgu)\
**Post date:** [December 11, 2012, 12:05pm UTC](https://forums.imgtec.com/t/3ds-max-plugin/1539/4 "2012-12-11T12:05:51Z")

</div>

Hello ,  
  
  
  
i noticed that your fixed was not on the latest update and the issue remain on the sdk, will it be possible to have it before the next release ???  
  
thanks you if can ,that is very helpfull.  
  
  
  
Kind regards  
  
david

---

<div class="post-metadata">

**Author:** ![tobias](https://avatars.discourse-cdn.com/v4/letter/t/c67d28/32.png) [@tobias](https://forums.imgtec.com/u/tobias)\
**Post date:** [December 12, 2012, 11:23am UTC](https://forums.imgtec.com/t/3ds-max-plugin/1539/5 "2012-12-12T11:23:53Z")

</div>

Hi David,  
  
  
  
These issues should be fixed shortly, we’re finalising some fixes and testing before we release our next utility update.  
  
  
  
We’ll make an announcement when the next update is released, though your utility should update itself automatically anyway if you are able to access it.  
  
  
  
Regards,  
  
Tobias
