# animation problem

**URL:** https://forums.imgtec.com/t/animation-problem/523
**Category:** PowerVR Insider
**Created:** [November 5, 2009, 3:09pm UTC](https://forums.imgtec.com/t/animation-problem/523 "2009-11-05T15:09:42Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![moti-bahar](https://avatars.discourse-cdn.com/v4/letter/m/eb8c5e/32.png) [@moti-bahar](https://forums.imgtec.com/u/moti-bahar)
#### Post date: [November 5, 2009, 3:09pm UTC](https://forums.imgtec.com/t/animation-problem/523/1 "2009-11-05T15:09:42Z")

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hello

&nbsp;
  

when i export pod file that not contain animtion , the number of frame in this animation
  

is 0.
  

&nbsp;
  

the member&nbsp;nNumFrame in m\_Scene is 0.
  

when try to run the file in the Pod Player demo the application is 
  

loop forever . 
  

the function TimeController::getFrame() got stuck in never ending loop
  

to solve this bug i replace this line if(m\_Scene.nNumFrame) doFPS();
  

with this one: doFPS(); in PODPlayer::RenderScene function.
  

&nbsp;
  

maybe you would like to change this for the next sdk
  

&nbsp;
  

&nbsp;
  

Moti

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### Author: ![GordonMaclachlan](https://avatars.discourse-cdn.com/v4/letter/g/c68b51/32.png) [@GordonMaclachlan](https://forums.imgtec.com/u/GordonMaclachlan)
#### Post date: [November 11, 2009, 4:29pm UTC](https://forums.imgtec.com/t/animation-problem/523/2 "2009-11-11T16:29:21Z")

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Thank you for reporting this - a quick look at the code makes me believe I’ve already changed it for our next release, but I’ll double check.Gordon2009-11-11 17:29:33
