# Blend Shapes in PODs?

**URL:** <https://forums.imgtec.com/t/blend-shapes-in-pods/1088>\
**Category:** PowerVR Insider\
**Created:** [May 27, 2011, 5:41pm UTC](https://forums.imgtec.com/t/blend-shapes-in-pods/1088 "2011-05-27T17:41:40Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![patconnole](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/patconnole/32/109_2.png) [@patconnole](https://forums.imgtec.com/u/patconnole)\
**Post date:** [May 27, 2011, 5:41pm UTC](https://forums.imgtec.com/t/blend-shapes-in-pods/1088/1 "2011-05-27T17:41:40Z")

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Are there any resources around that talk about blend shapes and pods? Anyone have any experience exporting blend shape animation into PODs? It’s not currently supported by the POD format, correct?  
  
  
  
  
  
Thanks!  
  
  
Patrick

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**Author:** ![shall7](https://avatars.discourse-cdn.com/v4/letter/s/8797f3/32.png) [@shall7](https://forums.imgtec.com/u/shall7)\
**Post date:** [September 19, 2011, 8:53pm UTC](https://forums.imgtec.com/t/blend-shapes-in-pods/1088/2 "2011-09-19T20:53:19Z")

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I would also like to know. Or how about, does anyone have experience doing ANY animations that are not bone animations (i.e., using cluster deformers …)?shall72011-09-19 22:54:08

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**Author:** ![warmi](https://avatars.discourse-cdn.com/v4/letter/w/7ea924/32.png) [@warmi](https://forums.imgtec.com/u/warmi)\
**Post date:** [September 27, 2011, 4:20pm UTC](https://forums.imgtec.com/t/blend-shapes-in-pods/1088/3 "2011-09-27T16:20:46Z")

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Well, blend shapes are just variations of the same mesh so all you need is a pod file with a collection of “mesh frames” and you can blend it yourself in anyway you want.
