# GLES2: Where is EXT\_draw\_instanced,EXT\_instanced\_arrays,OES\_vertex\_array\_object?

**URL:** <https://forums.imgtec.com/t/gles2-where-is-ext-draw-instanced-ext-instanced-arrays-oes-vertex-array-object/2449>\
**Category:** PowerVR Insider\
**Tags:** pvrvframe\
**Created:** [April 11, 2016, 9:25am UTC](https://forums.imgtec.com/t/gles2-where-is-ext-draw-instanced-ext-instanced-arrays-oes-vertex-array-object/2449 "2016-04-11T09:25:49Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![andreyogld3d](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/andreyogld3d/32/255_2.png) [@andreyogld3d](https://forums.imgtec.com/u/andreyogld3d)\
**Post date:** [April 11, 2016, 9:25am UTC](https://forums.imgtec.com/t/gles2-where-is-ext-draw-instanced-ext-instanced-arrays-oes-vertex-array-object/2449/1 "2016-04-11T09:25:49Z")

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Hi al!! I’am using the last PowerVR SDK 4.1, I need of support some extensions:

GL\_EXT\_draw\_instanced, GL\_EXT\_instanced\_arrays, GL\_OES\_vertex\_array\_object

PowerVR SGX 543/544 supports these extensions:

[https://developer.apple.com/library/ios/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/OpenGLESPlatforms/OpenGLESPlatforms.html](https://developer.apple.com/library/ios/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/OpenGLESPlatforms/OpenGLESPlatforms.html)

Can you add it for OpenGL ES 2.0 Emulator ?

Also, i found the support of extensions GL\_IMG\_uniform\_buffer\_object and GL\_IMG\_vertex\_array\_object  
where is documenation for it?

Thanks!

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**Author:** ![szhipeng](https://avatars.discourse-cdn.com/v4/letter/s/ce73a5/32.png) [@szhipeng](https://forums.imgtec.com/u/szhipeng)\
**Post date:** [April 12, 2016, 6:26am UTC](https://forums.imgtec.com/t/gles2-where-is-ext-draw-instanced-ext-instanced-arrays-oes-vertex-array-object/2449/2 "2016-04-12T06:26:57Z")

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Hi Andrey,  
GL\_IMG\_vertex\_array\_object  
Not exposed, as was superceded by GL\_OES\_vertex\_array\_object.  
You can find it here:  
[https://www.khronos.org/registry/gles/extensions/OES/OES\_vertex\_array\_object.txt](https://www.khronos.org/registry/gles/extensions/OES/OES_vertex_array_object.txt)

GL\_IMG\_uniform\_buffer\_object  
No extension spec, don’t want to continue supporting it.

We will add those extensions in PVRVFrame in future release.

Thanks,  
Kevin

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**Author:** ![andreyogld3d](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/andreyogld3d/32/255_2.png) [@andreyogld3d](https://forums.imgtec.com/u/andreyogld3d)\
**Post date:** [April 12, 2016, 12:41pm UTC](https://forums.imgtec.com/t/gles2-where-is-ext-draw-instanced-ext-instanced-arrays-oes-vertex-array-object/2449/3 "2016-04-12T12:41:06Z")

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Hi Kevin,

> [@](#):
>
> We will add those extensions in PVRVFrame in future release.

I will wait of the new version of PVRVFrame.

Thanks!

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**Author:** ![andreyogld3d](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/andreyogld3d/32/255_2.png) [@andreyogld3d](https://forums.imgtec.com/u/andreyogld3d)\
**Post date:** [November 28, 2016, 10:48am UTC](https://forums.imgtec.com/t/gles2-where-is-ext-draw-instanced-ext-instanced-arrays-oes-vertex-array-object/2449/4 "2016-11-28T10:48:14Z")

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Thanks! Now, The OpenGL ES emulator supports these extensions!
