# Lastest version of PVRTexTool CL semms bugged.

**URL:** <https://forums.imgtec.com/t/lastest-version-of-pvrtextool-cl-semms-bugged/1251>\
**Category:** PowerVR Insider\
**Tags:** pvrtextool\
**Created:** [December 2, 2011, 12:25pm UTC](https://forums.imgtec.com/t/lastest-version-of-pvrtextool-cl-semms-bugged/1251 "2011-12-02T12:25:22Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![azreal42](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/azreal42/32/141_2.png) [@azreal42](https://forums.imgtec.com/u/azreal42)\
**Post date:** [December 2, 2011, 12:25pm UTC](https://forums.imgtec.com/t/lastest-version-of-pvrtextool-cl-semms-bugged/1251/1 "2011-12-02T12:25:22Z")

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Hi,  
  
  
  
  
  
I just upgraded my command line utilities from the following version:  
  
  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; PVRTexTool Version 3.20  
  
  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; SDK Build: 2.08.28.0607  
  
  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; PVRTC Version 1.106.0.0  
  
  
To the version:  
  
  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; PVRTexTool Version 3.23  
  
  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; SDK Build: 2.09.29.0677  
  
  
  
  
  
The 3.23 version produce lot of artefacts on semi-transparents pixels. Those artefacts were not present with the 3.20 version.  
  
  
  
  
  
Also, it seems those artefact aren’t present with the GUI version.  
  
  
  
  
  
Here is the command line options i use:  
  
  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;PVRTexTool.exe -fOGLPVRTC4 -o"outpu.pvr" -q5 -yflip0 -i"input.png";  
  
  
  
  
  
  
  
  
Is it a known bug? Or a misuse?  
  
  
  
  
  
Best regards,  
  
  
Greg.

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**Author:** ![tobias](https://avatars.discourse-cdn.com/v4/letter/t/c67d28/32.png) [@tobias](https://forums.imgtec.com/u/tobias)\
**Post date:** [December 2, 2011, 1:24pm UTC](https://forums.imgtec.com/t/lastest-version-of-pvrtextool-cl-semms-bugged/1251/2 "2011-12-02T13:24:26Z")

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Hi Greg,  
  
For semi-transparent textures there should be no differences with that version of PVRTexTool - could you send me a copy of your texture to[devtech@imgtec.com](mailto:devtech@imgtec.com)? If I can have a look at it I should be able to figure out what’s going on.  
  
Fully/near-fully transparent pixels may show issues, as the new compressor will automatically bleed the texture into these regions as an optimisation step, but semi-transparent pixels should remain unaffected.   
  
Thanks,  
  
Tobias

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**Author:** ![azreal42](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/azreal42/32/141_2.png) [@azreal42](https://forums.imgtec.com/u/azreal42)\
**Post date:** [December 2, 2011, 1:42pm UTC](https://forums.imgtec.com/t/lastest-version-of-pvrtextool-cl-semms-bugged/1251/3 "2011-12-02T13:42:27Z")

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Hi Tobias,  
  
  
  
  
  
You should receive the mail soon.  
  
  
  
  
  
Best wishes,  
  
  
Greg.
