# multiple render targets

**URL:** <https://forums.imgtec.com/t/multiple-render-targets/630>\
**Category:** PowerVR Insider\
**Created:** [March 15, 2010, 4:39am UTC](https://forums.imgtec.com/t/multiple-render-targets/630 "2010-03-15T04:39:43Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![chuu](https://avatars.discourse-cdn.com/v4/letter/c/ce73a5/32.png) [@chuu](https://forums.imgtec.com/u/chuu)\
**Post date:** [March 15, 2010, 4:39am UTC](https://forums.imgtec.com/t/multiple-render-targets/630/1 "2010-03-15T04:39:43Z")

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Hi,  
  
  
  
  
  
Does PowerVR SGX support multiple render targets (MRT)?  
  
  
If yes, can any one know where can I find examples of MRT?  
  
  
  
  
  
Thanks.

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**Author:** ![rys](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/rys/32/62_2.png) [@rys](https://forums.imgtec.com/u/rys)\
**Post date:** [March 26, 2010, 4:35pm UTC](https://forums.imgtec.com/t/multiple-render-targets/630/2 "2010-03-26T16:35:56Z")

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Hi there,  
  
POWERVR SGX does support MRTs technically, but unfortunately they are not exposed in the OpenGL ES 2.0 core.  
  
rys2010-03-26 18:00:04

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**Author:** ![chuu](https://avatars.discourse-cdn.com/v4/letter/c/ce73a5/32.png) [@chuu](https://forums.imgtec.com/u/chuu)\
**Post date:** [March 30, 2010, 7:42pm UTC](https://forums.imgtec.com/t/multiple-render-targets/630/3 "2010-03-30T19:42:05Z")

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Thanks, rys. I know GLES 2.0 core does not support MRTs, but it is defined in the extension set. So is there any way that we could use MRTs on POWERVR SGX? Say dedicate developing system or drivers…  
  
  
Or, if it is not exposed in OpenGL ES 2.0, then what other API could enable this capability? Thanks.

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**Author:** ![jackasser](https://avatars.discourse-cdn.com/v4/letter/j/5fc32e/32.png) [@jackasser](https://forums.imgtec.com/u/jackasser)\
**Post date:** [April 6, 2012, 3:49pm UTC](https://forums.imgtec.com/t/multiple-render-targets/630/4 "2012-04-06T15:49:10Z")

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Bumping the thread asking if MRTs still are unsvailable?

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**Author:** ![tobias](https://avatars.discourse-cdn.com/v4/letter/t/c67d28/32.png) [@tobias](https://forums.imgtec.com/u/tobias)\
**Post date:** [April 10, 2012, 6:50am UTC](https://forums.imgtec.com/t/multiple-render-targets/630/5 "2012-04-10T06:50:35Z")

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Hi JackAsser,  
  
Currently there is still no functionality that enables this capability in Open GL ES on our devices.  
  
Thanks,  
  
Tobias
