# Order of textures when exporting POD from 3DS Max

**URL:** <https://forums.imgtec.com/t/order-of-textures-when-exporting-pod-from-3ds-max/1947>\
**Category:** PowerVR Insider\
**Tags:** pvrgeopod\
**Created:** [November 19, 2013, 3:10am UTC](https://forums.imgtec.com/t/order-of-textures-when-exporting-pod-from-3ds-max/1947 "2013-11-19T03:10:50Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![jkilkenny](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/jkilkenny/32/225_2.png) [@jkilkenny](https://forums.imgtec.com/u/jkilkenny)\
**Post date:** [November 19, 2013, 3:10am UTC](https://forums.imgtec.com/t/order-of-textures-when-exporting-pod-from-3ds-max/1947/1 "2013-11-19T03:10:50Z")

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Hi, I was wondering if there was a way to guarantee the ordering of textures when exporting a POD file from 3DS Max? Or is that completely dependent on how Max serves it up to the exporter?

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**Author:** ![JoeDavis](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/joedavis/32/71_2.png) [@JoeDavis](https://forums.imgtec.com/u/JoeDavis)\
**Post date:** [November 22, 2013, 2:52pm UTC](https://forums.imgtec.com/t/order-of-textures-when-exporting-pod-from-3ds-max/1947/2 "2013-11-22T14:52:23Z")

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Hi,  
  
  
  
At this time. there is no way to specify the order textures are exported in PVRGeoPOD.  
  
  
  
Regards,  
  
Joe

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**Author:** ![dgu](https://avatars.discourse-cdn.com/v4/letter/d/94ad74/32.png) [@dgu](https://forums.imgtec.com/u/dgu)\
**Post date:** [December 10, 2013, 11:51am UTC](https://forums.imgtec.com/t/order-of-textures-when-exporting-pod-from-3ds-max/1947/3 "2013-12-10T11:51:32Z")

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Hello  
  
  
  
Joe is right but there is an extension , during the export to use “User Options” and provide your specific custom data ,  
  
see the file called example\_script.ms for a good start sample start then you can store wathever you want coming from the rich 3ds max script api. i use it everyday 🙂  
  
  
  
regards  
  
david
