# PowerVR Rogue GE8320 BorderColorMakeResident: Failed

**URL:** <https://forums.imgtec.com/t/powervr-rogue-ge8320-bordercolormakeresident-failed/3229>\
**Category:** PowerVR Insider\
**Tags:** pvrvframe\
**Created:** [July 1, 2020, 8:42am UTC](https://forums.imgtec.com/t/powervr-rogue-ge8320-bordercolormakeresident-failed/3229 "2020-07-01T08:42:28Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![sherlock](https://avatars.discourse-cdn.com/v4/letter/s/0ea827/32.png) [@sherlock](https://forums.imgtec.com/u/sherlock)\
**Post date:** [July 1, 2020, 8:42am UTC](https://forums.imgtec.com/t/powervr-rogue-ge8320-bordercolormakeresident-failed/3229/1 "2020-07-01T08:42:28Z")

</div>

Hi,

I am working on PowerVR Rogue GE8320 on android platform,  
and got BorderColorMakeResident Failed error and Opengl error 1285 out of memory when I set 9 textures’s Texture Wrapping to GL\_CLAMP\_TO\_BORDER and just draw them.  
Can you please let me know why ?

Thanks,  
Sherlock.

---

<div class="post-metadata">

**Author:** ![AlejandroC](https://avatars.discourse-cdn.com/v4/letter/a/97f17d/32.png) [@AlejandroC](https://forums.imgtec.com/u/AlejandroC)\
**Post date:** [July 20, 2020, 11:31am UTC](https://forums.imgtec.com/t/powervr-rogue-ge8320-bordercolormakeresident-failed/3229/2 "2020-07-20T11:31:40Z")

</div>

Hi sherlock,

We haven’t been able to reproduce the issue. Could you please provide details about the platform you’re using? Also Android version and GPU driver version would be helpful,

Many thanks and best regards,

Alejandro

---

<div class="post-metadata">

**Author:** ![sherlock](https://avatars.discourse-cdn.com/v4/letter/s/0ea827/32.png) [@sherlock](https://forums.imgtec.com/u/sherlock)\
**Post date:** [July 20, 2020, 11:59am UTC](https://forums.imgtec.com/t/powervr-rogue-ge8320-bordercolormakeresident-failed/3229/3 "2020-07-20T11:59:31Z")

</div>

Hi Alejandro,  
Thank you for replying！  
I got the proplem on xiaomi play android phone with mtk cpu p35 and the miui version is 11.0.6,the android version is 8.1.0 . I can’t find how to check android GPU driver version on internet!  
Hope the information helps.  
Sherlock.

---

<div class="post-metadata">

**Author:** ![AlejandroC](https://avatars.discourse-cdn.com/v4/letter/a/97f17d/32.png) [@AlejandroC](https://forums.imgtec.com/u/AlejandroC)\
**Post date:** [July 22, 2020, 2:16pm UTC](https://forums.imgtec.com/t/powervr-rogue-ge8320-bordercolormakeresident-failed/3229/4 "2020-07-22T14:16:30Z")

</div>

Hi Sherlock,

We’re not able to reproduce the issue. Could it be possible to ask you for some source code?

Ideally, the shader where the error happens and the OpenGL ES code where you perform all the texture setup. If you can also pass a more extensive part of your OpenGL ES code like shader setup it would be of great help.

Best regards,

Alejandro
