# PowerVR SDK\_2016\_R1.2

**URL:** https://forums.imgtec.com/t/powervr-sdk-2016-r1-2/2476
**Category:** PowerVR Insider
**Tags:** faq, pvrvframe
**Created:** [July 7, 2016, 12:00pm UTC](https://forums.imgtec.com/t/powervr-sdk-2016-r1-2/2476 "2016-07-07T12:00:37Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![dflavin](https://avatars.discourse-cdn.com/v4/letter/d/2acd7d/32.png) [@dflavin](https://forums.imgtec.com/u/dflavin)
#### Post date: [July 7, 2016, 12:00pm UTC](https://forums.imgtec.com/t/powervr-sdk-2016-r1-2/2476/1 "2016-07-07T12:00:37Z")

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Hi,

I downloaded the above SDK. I am trying to run the example applications on Windows 7 using Visual Studio Express 2015 (I have also tried VS2013). I get the follow error when trying to run any of the examples. The callstack when the error occurs is;

OGLESIntroducingPVRApi.exe!pvr::system::PlatformContext::makeCurrent() Line 791 C++  
OGLESIntroducingPVRApi.exe!pvr::system::StateMachine::executeOnce() Line 360 C++  
OGLESIntroducingPVRApi.exe!pvr::system::StateMachine::execute() Line 263 C++  
OGLESIntroducingPVRApi.exe!WinMain(HINSTANCE\_\_ \* hInstance, HINSTANCE\_\_ \* \_\_formal, char \* lpCmdLine, int nCmdShow) Line 42 C++

The error occurs during the call to egl::MakeCurrent()

INFORMATION: EGL context creation: EGL\_KHR\_create\_context supported  
’OGLESIntroducingPVRApi.exe’ (Win32): Loaded ‘C:\Imagination\PowerVR\_Graphics\PowerVR\_Tools\PVRVFrame\Library\Windows\_x86\_32\libGLESv2.dll’. Module was built without symbols.  
‘OGLESIntroducingPVRApi.exe’ (Win32): Unloaded 'C:\Imagination\PowerVR\_Graphics\PowerVR\_Tools\PVRVFrame\Library\Windows\_x86\_32\libGLESv2.dll’  
VERBOSE: SUCCESS creating context! Reporting success.  
VERBOSE: Maximum API level detected: OpenGL ES 3.1  
INFORMATION: Unspecified target API – Setting to max API level : OpenGL ES 3.1  
DEBUG: EGL context creation: EGL\_OPENGL\_ES3\_BIT  
DEBUG: EGL context creation: EGL\_SAMPLE\_BUFFERS 0  
INFORMATION: EGL context creation: Number of EGL Configs found: 88  
DEBUG: EGL context creation: Trying to find a for forced BPP compatible context support…  
INFORMATION: EGL context creation: Trying to get OpenGL ES version : 3.1  
INFORMATION: EGL context creation: EGL\_KHR\_create\_context supported…  
INFORMATION: EGL context creation: Trying to set EGL\_CONTEXT\_OPENGL\_DEBUG\_BIT\_KHR. Since no direct query is enabled, failure will need to be tested…  
INFORMATION: EGL context creation: EGL\_IMG\_context\_priority supported! Setting context HIGH priority (default)…  
VERBOSE: Creating EGL context…  
‘OGLESIntroducingPVRApi.exe’ (Win32): Loaded ‘C:\Imagination\PowerVR\_Graphics\PowerVR\_Tools\PVRVFrame\Library\Windows\_x86\_32\libGLESv2.dll’. Module was built without symbols.  
‘OGLESIntroducingPVRApi.exe’ (Win32): Unloaded ‘C:\Imagination\PowerVR\_Graphics\PowerVR\_Tools\PVRVFrame\Library\Windows\_x86\_32\libGLESv2.dll’  
VERBOSE: EGL context created. Updating Config Attributes to reflect actual context parameters…  
VERBOSE: EGL Initialized Successfully  
DEBUG: EGL Configuration  
DEBUG: RedBits: 8  
DEBUG: GreenBits: 8  
DEBUG: BlueBits: 8  
DEBUG: AlphaBits: 8  
DEBUG: aaSamples: 0  
DEBUG: FullScreen: false  
’OGLESIntroducingPVRApi.exe’ (Win32): Loaded ‘C:\Imagination\PowerVR\_Graphics\PowerVR\_Tools\PVRVFrame\Library\Windows\_x86\_32\libGLESv2.dll’. Module was built without symbols.  
‘OGLESIntroducingPVRApi.exe’ (Win32): Unloaded ‘C:\Imagination\PowerVR\_Graphics\PowerVR\_Tools\PVRVFrame\Library\Windows\_x86\_32\libGLESv2.dll’  
‘OGLESIntroducingPVRApi.exe’ (Win32): Loaded ‘C:\Imagination\PowerVR\_Graphics\PowerVR\_Tools\PVRVFrame\Library\Windows\_x86\_32\libEGL.dll’. Module was built without symbols.  
‘OGLESIntroducingPVRApi.exe’ (Win32): Unloaded 'C:\Imagination\PowerVR\_Graphics\PowerVR\_Tools\PVRVFrame\Library\Windows\_x86\_32\libEGL.dll’  
First-chance exception at 0xBAADF00D in OGLESIntroducingPVRApi.exe: 0xC0000005: Access violation executing location 0xBAADF00D.  
Unhandled exception at 0xBAADF00D in OGLESIntroducingPVRApi.exe: 0xC0000005: Access violation executing location 0xBAADF00D.

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<div class="post-metadata">

### Author: ![ChrisPenrose](https://avatars.discourse-cdn.com/v4/letter/c/e36b37/32.png) [@ChrisPenrose](https://forums.imgtec.com/u/ChrisPenrose)
#### Post date: [July 13, 2016, 8:40am UTC](https://forums.imgtec.com/t/powervr-sdk-2016-r1-2/2476/2 "2016-07-13T08:40:15Z")

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Hi D

Does the first example 01\_HelloAPI also crash? The stack trace for that one should be different because it doesn’t use our framework.

Do the pre-built binaries also crash for you or is it only when you when you build them with VS?
