# Problems with Khronos OpenGL ES 2.0 SDKs

**URL:** <https://forums.imgtec.com/t/problems-with-khronos-opengl-es-2-0-sdks/1483>\
**Category:** PowerVR Insider\
**Created:** [July 27, 2012, 12:30pm UTC](https://forums.imgtec.com/t/problems-with-khronos-opengl-es-2-0-sdks/1483 "2012-07-27T12:30:00Z")\
**Posts on this page:** 8\
**Page:** 1

<div class="post-metadata">

**Author:** ![greenshark](https://avatars.discourse-cdn.com/v4/letter/g/49beb7/32.png) [@greenshark](https://forums.imgtec.com/u/greenshark)\
**Post date:** [July 27, 2012, 12:30pm UTC](https://forums.imgtec.com/t/problems-with-khronos-opengl-es-2-0-sdks/1483/1 "2012-07-27T12:30:00Z")

</div>

Hello everyone.  
I'm a novice in OpenGL ES and I thought that it would be wise to study & master your product. As it seems that almost all distributions for BeagleBoard-xM(rev. B which I have&nbsp; ) , have the powervr drivers implemented in them. So I downloaded _SDK\_OGLES2\_LINUX\_X86EMULATION\_REL\_2.10@863987_ package and tried to install it on my linux pc following all instructions in the installation, and there I encountered with unexpected problems, which are as follows:  
  
1. When I try to luanch any prebuilt demo binary from folder _SDKPackage\_OGLES2/Binaries/X11/Demos_ , through OS's GUI it doesn't shows anything, and from command line it shows next message:   
  
G570 ~/MY+WORK/SDKPackage\_OGLES2/Binaries/X11/Demos/Water $ ./OGLES2Water   
./OGLES2Water: error while loading shared libraries: libjpeg.so.62: cannot open shared object file: No such file or directory  
  
Water have been taken&nbsp; only as an example, the error message is true for all prebuilt demos, though I have&nbsp; _libjpeg.so_ under next directory: &nbsp;  
  
G570 Water # find / -name libjpeg.so  
/usr/lib/jvm/java-6-openjdk-i386/jre/lib/i386/libjpeg.so  
  
2. And cannot go through step 7, which is as follows:  
  
Then go into the component's Build/LinuxGeneric folder and type make. The resulting executable will go into a subfolder of Build/LinuxX86.  
  
Because when I go to&nbsp; _~/MY+WORK/SDKPackage\_OGLES2/Builds/OGLES2/LinuxGeneric_ (which is the only location that have a LinuxGeneric folder) and type _make_ in terminal , I get the following message :  
  
G570 ~/MY+WORK/SDKPackage\_OGLES2/Builds/OGLES2/LinuxGeneric $ make  
make: \*\*\* No targets specified and not found make-file. Stop.  
  
I'm using Linux Mint 13. I have the following OS specs :  
G570 Water # uname -s -r -v -m -p -i -o  
Linux 3.2.0-23-generic #36-Ubuntu SMP Tue Apr 10 20:41:14 UTC 2012 i686 i686 i386 GNU/Linux  
  
And the glxinfo is next:  
G570 ~/MY+WORK/SDKPackage\_OGLES2/Builds/OGLES2/LinuxGeneric $ glxinfo  
name of display: :0.0  
display: :0&nbsp; screen: 0  
direct rendering: Yes  
server glx vendor string: SGI  
server glx version string: 1.4  
server glx extensions:  
&nbsp;&nbsp;&nbsp; GLX\_ARB\_multisample, GLX\_EXT\_import\_context, GLX\_EXT\_texture\_from\_pixmap,   
&nbsp;&nbsp;&nbsp; GLX\_EXT\_visual\_info, GLX\_EXT\_visual\_rating, GLX\_MESA\_copy\_sub\_buffer,   
&nbsp;&nbsp;&nbsp; GLX\_OML\_swap\_method, GLX\_SGI\_swap\_control, GLX\_SGIS\_multisample,   
&nbsp;&nbsp;&nbsp; GLX\_SGIX\_fbconfig, GLX\_SGIX\_pbuffer, GLX\_SGIX\_visual\_select\_group,   
&nbsp;&nbsp;&nbsp; GLX\_INTEL\_swap\_event  
client glx vendor string: Mesa Project and SGI  
client glx version string: 1.4  
client glx extensions:  
&nbsp;&nbsp;&nbsp; GLX\_ARB\_create\_context, GLX\_ARB\_create\_context\_profile,   
&nbsp;&nbsp;&nbsp; GLX\_ARB\_get\_proc\_address, GLX\_ARB\_multisample, GLX\_EXT\_import\_context,   
&nbsp;&nbsp;&nbsp; GLX\_EXT\_visual\_info, GLX\_EXT\_visual\_rating, GLX\_EXT\_framebuffer\_sRGB,   
&nbsp;&nbsp;&nbsp; GLX\_EXT\_create\_context\_es2\_profile, GLX\_MESA\_copy\_sub\_buffer,   
&nbsp;&nbsp;&nbsp; GLX\_MESA\_multithread\_makecurrent, GLX\_MESA\_swap\_control,   
&nbsp;&nbsp;&nbsp; GLX\_OML\_swap\_method, GLX\_OML\_sync\_control, GLX\_SGI\_make\_current\_read,   
&nbsp;&nbsp;&nbsp; GLX\_SGI\_swap\_control, GLX\_SGI\_video\_sync, GLX\_SGIS\_multisample,   
&nbsp;&nbsp;&nbsp; GLX\_SGIX\_fbconfig, GLX\_SGIX\_pbuffer, GLX\_SGIX\_visual\_select\_group,   
&nbsp;&nbsp;&nbsp; GLX\_EXT\_texture\_from\_pixmap, GLX\_INTEL\_swap\_event  
GLX version: 1.4  
GLX extensions:  
&nbsp;&nbsp;&nbsp; GLX\_ARB\_get\_proc\_address, GLX\_ARB\_multisample, GLX\_EXT\_import\_context,   
&nbsp;&nbsp;&nbsp; GLX\_EXT\_visual\_info, GLX\_EXT\_visual\_rating, GLX\_MESA\_copy\_sub\_buffer,   
&nbsp;&nbsp;&nbsp; GLX\_MESA\_multithread\_makecurrent, GLX\_MESA\_swap\_control,   
&nbsp;&nbsp;&nbsp; GLX\_OML\_swap\_method, GLX\_OML\_sync\_control, GLX\_SGI\_make\_current\_read,   
&nbsp;&nbsp;&nbsp; GLX\_SGI\_swap\_control, GLX\_SGI\_video\_sync, GLX\_SGIS\_multisample,   
&nbsp;&nbsp;&nbsp; GLX\_SGIX\_fbconfig, GLX\_SGIX\_pbuffer, GLX\_SGIX\_visual\_select\_group,   
&nbsp;&nbsp;&nbsp; GLX\_EXT\_texture\_from\_pixmap  
OpenGL vendor string: Tungsten Graphics, Inc  
OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile x86/MMX/SSE2  
OpenGL version string: 3.0 Mesa 8.0.2  
OpenGL shading language version string: 1.30  
OpenGL extensions:  
&nbsp;&nbsp;&nbsp; GL\_ARB\_multisample, GL\_EXT\_abgr, GL\_EXT\_bgra, GL\_EXT\_blend\_color,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_blend\_minmax, GL\_EXT\_blend\_subtract, GL\_EXT\_copy\_texture,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_polygon\_offset, GL\_EXT\_subtexture, GL\_EXT\_texture\_object,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_vertex\_array, GL\_EXT\_compiled\_vertex\_array, GL\_EXT\_texture,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_texture3D, GL\_IBM\_rasterpos\_clip, GL\_ARB\_point\_parameters,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_draw\_range\_elements, GL\_EXT\_packed\_pixels, GL\_EXT\_point\_parameters,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_rescale\_normal, GL\_EXT\_separate\_specular\_color,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_texture\_edge\_clamp, GL\_SGIS\_generate\_mipmap,   
&nbsp;&nbsp;&nbsp; GL\_SGIS\_texture\_border\_clamp, GL\_SGIS\_texture\_edge\_clamp,   
&nbsp;&nbsp;&nbsp; GL\_SGIS\_texture\_lod, GL\_ARB\_framebuffer\_sRGB, GL\_ARB\_multitexture,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_framebuffer\_sRGB, GL\_IBM\_multimode\_draw\_arrays,   
&nbsp;&nbsp;&nbsp; GL\_IBM\_texture\_mirrored\_repeat, GL\_3DFX\_texture\_compression\_FXT1,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_texture\_cube\_map, GL\_ARB\_texture\_env\_add, GL\_ARB\_transpose\_matrix,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_blend\_func\_separate, GL\_EXT\_fog\_coord, GL\_EXT\_multi\_draw\_arrays,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_secondary\_color, GL\_EXT\_texture\_env\_add,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_texture\_filter\_anisotropic, GL\_EXT\_texture\_lod\_bias,   
&nbsp;&nbsp;&nbsp; GL\_INGR\_blend\_func\_separate, GL\_NV\_blend\_square, GL\_NV\_light\_max\_exponent,   
&nbsp;&nbsp;&nbsp; GL\_NV\_texgen\_reflection, GL\_NV\_texture\_env\_combine4,   
&nbsp;&nbsp;&nbsp; GL\_SUN\_multi\_draw\_arrays, GL\_ARB\_texture\_border\_clamp,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_texture\_compression, GL\_EXT\_framebuffer\_object,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_texture\_env\_combine, GL\_EXT\_texture\_env\_dot3, GL\_MESA\_window\_pos,   
&nbsp;&nbsp;&nbsp; GL\_NV\_packed\_depth\_stencil, GL\_NV\_texture\_rectangle, GL\_NV\_vertex\_program,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_depth\_texture, GL\_ARB\_occlusion\_query, GL\_ARB\_shadow,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_texture\_env\_combine, GL\_ARB\_texture\_env\_crossbar,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_texture\_env\_dot3, GL\_ARB\_texture\_mirrored\_repeat,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_window\_pos, GL\_ATI\_envmap\_bumpmap, GL\_EXT\_stencil\_two\_side,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_texture\_cube\_map, GL\_NV\_depth\_clamp, GL\_NV\_vertex\_program1\_1,   
&nbsp;&nbsp;&nbsp; GL\_APPLE\_packed\_pixels, GL\_APPLE\_vertex\_array\_object, GL\_ARB\_draw\_buffers,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_fragment\_program, GL\_ARB\_fragment\_shader, GL\_ARB\_shader\_objects,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_vertex\_program, GL\_ARB\_vertex\_shader, GL\_ATI\_draw\_buffers,   
&nbsp;&nbsp;&nbsp; GL\_ATI\_texture\_env\_combine3, GL\_ATI\_texture\_float, GL\_EXT\_shadow\_funcs,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_stencil\_wrap, GL\_MESA\_pack\_invert, GL\_MESA\_ycbcr\_texture,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_depth\_clamp, GL\_ARB\_fragment\_program\_shadow,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_half\_float\_pixel, GL\_ARB\_point\_sprite, GL\_ARB\_shading\_language\_100,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_sync, GL\_ARB\_texture\_non\_power\_of\_two, GL\_ARB\_vertex\_buffer\_object,   
&nbsp;&nbsp;&nbsp; GL\_ATI\_blend\_equation\_separate, GL\_EXT\_blend\_equation\_separate,   
&nbsp;&nbsp;&nbsp; GL\_OES\_read\_format, GL\_ARB\_color\_buffer\_float, GL\_ARB\_pixel\_buffer\_object,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_texture\_compression\_rgtc, GL\_ARB\_texture\_float,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_texture\_rectangle, GL\_EXT\_packed\_float, GL\_EXT\_pixel\_buffer\_object,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_texture\_compression\_rgtc, GL\_EXT\_texture\_rectangle,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_texture\_sRGB, GL\_EXT\_texture\_shared\_exponent,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_framebuffer\_object, GL\_EXT\_framebuffer\_blit,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_framebuffer\_multisample, GL\_EXT\_packed\_depth\_stencil,   
&nbsp;&nbsp;&nbsp; GL\_APPLE\_object\_purgeable, GL\_ARB\_vertex\_array\_object,   
&nbsp;&nbsp;&nbsp; GL\_ATI\_separate\_stencil, GL\_EXT\_draw\_buffers2,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_gpu\_program\_parameters, GL\_EXT\_texture\_array,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_texture\_integer, GL\_EXT\_texture\_sRGB\_decode, GL\_EXT\_timer\_query,   
&nbsp;&nbsp;&nbsp; GL\_OES\_EGL\_image, GL\_MESA\_texture\_array, GL\_ARB\_copy\_buffer,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_depth\_buffer\_float, GL\_ARB\_half\_float\_vertex,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_map\_buffer\_range, GL\_ARB\_texture\_rg, GL\_ARB\_texture\_swizzle,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_vertex\_array\_bgra, GL\_EXT\_separate\_shader\_objects,   
&nbsp;&nbsp;&nbsp; GL\_EXT\_texture\_swizzle, GL\_EXT\_vertex\_array\_bgra,   
&nbsp;&nbsp;&nbsp; GL\_NV\_conditional\_render, GL\_ARB\_ES2\_compatibility,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_draw\_elements\_base\_vertex, GL\_ARB\_explicit\_attrib\_location,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_fragment\_coord\_conventions, GL\_ARB\_provoking\_vertex,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_sampler\_objects, GL\_ARB\_seamless\_cube\_map,   
&nbsp;&nbsp;&nbsp; GL\_ARB\_shader\_texture\_lod, GL\_EXT\_provoking\_vertex, GL\_EXT\_texture\_snorm,   
&nbsp;&nbsp;&nbsp; GL\_MESA\_texture\_signed\_rgba, GL\_ARB\_robustness, GL\_EXT\_transform\_feedback  
  
32 GLX Visuals  
&nbsp;&nbsp;&nbsp; visual&nbsp; x&nbsp;&nbsp; bf lv rg d st&nbsp; colorbuffer&nbsp; sr ax dp st accumbuffer&nbsp; ms&nbsp; cav  
&nbsp; id dep cl sp&nbsp; sz l&nbsp; ci b ro&nbsp; r&nbsp; g&nbsp; b&nbsp; a F gb bf th cl&nbsp; r&nbsp; g&nbsp; b&nbsp; a ns b eat  

* * *
  
0x021 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x022 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0a4 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0a5 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0a6 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0a7 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0a8 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0a9 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0aa 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0ab 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0ac 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0ad 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0ae 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0af 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8 16 16 16&nbsp; 0&nbsp; 0 0 Slow  
0x0b0 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0b1 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8 16 16 16 16&nbsp; 0 0 Slow  
0x0b2 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0b3 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0b4 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0b5 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0b6 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0b7 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0b8 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0b9 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0ba 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0bb 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0bc 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0bd 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0be 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8 16 16 16&nbsp; 0&nbsp; 0 0 Slow  
0x0bf 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0c0 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8 16 16 16 16&nbsp; 0 0 Slow  
0x073 32 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
  
48 GLXFBConfigs:  
&nbsp;&nbsp;&nbsp; visual&nbsp; x&nbsp;&nbsp; bf lv rg d st&nbsp; colorbuffer&nbsp; sr ax dp st accumbuffer&nbsp; ms&nbsp; cav  
&nbsp; id dep cl sp&nbsp; sz l&nbsp; ci b ro&nbsp; r&nbsp; g&nbsp; b&nbsp; a F gb bf th cl&nbsp; r&nbsp; g&nbsp; b&nbsp; a ns b eat  

* * *
  
0x074&nbsp; 0 tc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x075&nbsp; 0 tc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x076&nbsp; 0 tc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x077&nbsp; 0 tc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0 16&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x078&nbsp; 0 tc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0 16&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x079&nbsp; 0 tc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0 16&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x07a 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x07b 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x07c 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x07d 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x07e 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x07f 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x080 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x081 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x082 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x083 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x084 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x085 32 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x086&nbsp; 0 tc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0 16&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x087&nbsp; 0 tc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0 16&nbsp; 0 16 16 16&nbsp; 0&nbsp; 0 0 Slow  
0x088 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x089 24 tc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8 16 16 16&nbsp; 0&nbsp; 0 0 Slow  
0x08a 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x08b 24 tc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8 16 16 16 16&nbsp; 0 0 Slow  
0x08c&nbsp; 0 dc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x08d&nbsp; 0 dc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x08e&nbsp; 0 dc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x08f&nbsp; 0 dc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0 16&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x090&nbsp; 0 dc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0 16&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x091&nbsp; 0 dc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0 16&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x092 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x093 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x094 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x095 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x096 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x097 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x098 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x099 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x09a 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x09b 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; . .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x09c 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x09d 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x09e&nbsp; 0 dc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0 16&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x09f&nbsp; 0 dc&nbsp; 0&nbsp; 16&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 5&nbsp; 6&nbsp; 5&nbsp; 0 .&nbsp; .&nbsp; 0 16&nbsp; 0 16 16 16&nbsp; 0&nbsp; 0 0 Slow  
0x0a0 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0a1 24 dc&nbsp; 0&nbsp; 24&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 0 .&nbsp; .&nbsp; 0 24&nbsp; 8 16 16 16&nbsp; 0&nbsp; 0 0 Slow  
0x0a2 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0&nbsp; 0 0 None  
0x0a3 24 dc&nbsp; 0&nbsp; 32&nbsp; 0 r&nbsp; y .&nbsp;&nbsp; 8&nbsp; 8&nbsp; 8&nbsp; 8 .&nbsp; .&nbsp; 0 24&nbsp; 8 16 16 16 16&nbsp; 0 0 Slow  
  
I'm very confused as to what to do next, so I would appreciate for any help you may provide to resolve this issues.  
Thanks beforehand for any help, Constantine.  
  
  
  
GreenShark2012-07-30 08:20:50

---

<div class="post-metadata">

**Author:** ![greenshark](https://avatars.discourse-cdn.com/v4/letter/g/49beb7/32.png) [@greenshark](https://forums.imgtec.com/u/greenshark)\
**Post date:** [August 1, 2012, 6:32am UTC](https://forums.imgtec.com/t/problems-with-khronos-opengl-es-2-0-sdks/1483/2 "2012-08-01T06:32:32Z")

</div>

Anyone?

---

<div class="post-metadata">

**Author:** ![dgonzalez](https://avatars.discourse-cdn.com/v4/letter/d/76d3ee/32.png) [@dgonzalez](https://forums.imgtec.com/u/dgonzalez)\
**Post date:** [August 1, 2012, 7:15am UTC](https://forums.imgtec.com/t/problems-with-khronos-opengl-es-2-0-sdks/1483/3 "2012-08-01T07:15:14Z")

</div>

Hi GreenShark,

Sorry for the delayed response. We are working very hard in our new SDK which will be released around next month. In the new VFrame (Emulator) that dependency has been removed. You could try to install the library as a regular linux package or adding&nbsp;

/usr/lib/jvm/java-6-openjdk-i386/jre/lib/i386/libjpeg.so to your system lib path. (man lddconfig). In some Linux system if you copy that library to the demo folder it could work.

Regards,

David

  
DGonzalez2012-08-01 09:15:59

---

<div class="post-metadata">

**Author:** ![greenshark](https://avatars.discourse-cdn.com/v4/letter/g/49beb7/32.png) [@greenshark](https://forums.imgtec.com/u/greenshark)\
**Post date:** [August 1, 2012, 11:40am UTC](https://forums.imgtec.com/t/problems-with-khronos-opengl-es-2-0-sdks/1483/4 "2012-08-01T11:40:59Z")

</div>

Hi David,  
  
Thanks for your help, I’ve installed a library as a regular linux package as you suggested , using next command: **sudo apt-get install libjpeg62-dev --yes** (I’m writing it for those who may encounter with the same issue as I’ve). It helped and now all prebuilt binary demos work flawlessly.  
  
Though a second issue still remains. What would you or your co-workers could advise to solve this matter?  
I’m willing to provide any necessary information from my side to solve it.  
  
Forgive me for my poor english.  
With best regards, Constantine.

---

<div class="post-metadata">

**Author:** ![Scott](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/scott/32/256_2.png) [@Scott](https://forums.imgtec.com/u/Scott)\
**Post date:** [August 1, 2012, 12:35pm UTC](https://forums.imgtec.com/t/problems-with-khronos-opengl-es-2-0-sdks/1483/5 "2012-08-01T12:35:12Z")

</div>

Hi,
&nbsp;

The component's Build/LinuxGeneric&nbsp; folder is referring to the example's Build/LinuxGeneric folder you wish to build. e.g. /Demos/Water/OGLES2/Build/LinuxGeneric.

&nbsp;

Thanks,

&nbsp;

Scott

---

<div class="post-metadata">

**Author:** ![greenshark](https://avatars.discourse-cdn.com/v4/letter/g/49beb7/32.png) [@greenshark](https://forums.imgtec.com/u/greenshark)\
**Post date:** [August 2, 2012, 6:56am UTC](https://forums.imgtec.com/t/problems-with-khronos-opengl-es-2-0-sdks/1483/6 "2012-08-02T06:56:29Z")

</div>

Hi Scott,  
  
Thanks for your explanation, I’ve tried it and it worked successfully! Thanks for this. But now I’m wondering, for what reason does the next path **_SDKPackage\_OGLES2/Builds/OGLES2/LinuxGeneric_** exists in SDK folder ? If it’s not a&nbsp; burden for you, would you be so kind as to explain for what is this folder ?  
  
With best regards, Constantine.

---

<div class="post-metadata">

**Author:** ![Scott](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/scott/32/256_2.png) [@Scott](https://forums.imgtec.com/u/Scott)\
**Post date:** [August 2, 2012, 7:37am UTC](https://forums.imgtec.com/t/problems-with-khronos-opengl-es-2-0-sdks/1483/7 "2012-08-02T07:37:06Z")

</div>

That particular folder has files that get included by the examples makefiles.

---

<div class="post-metadata">

**Author:** ![greenshark](https://avatars.discourse-cdn.com/v4/letter/g/49beb7/32.png) [@greenshark](https://forums.imgtec.com/u/greenshark)\
**Post date:** [August 2, 2012, 7:53am UTC](https://forums.imgtec.com/t/problems-with-khronos-opengl-es-2-0-sdks/1483/8 "2012-08-02T07:53:31Z")

</div>

Thanks, Scott.  
  
  
  
This topic can be marked as solved and closed if it is needed.  
  
  
  
  
  
With best regards, Constantine.
