# PVRTraceGUI doesn't die (PowerVR SDK 3.4)

**URL:** https://forums.imgtec.com/t/pvrtracegui-doesnt-die-powervr-sdk-3-4/2287
**Category:** PowerVR Insider
**Tags:** pvrtrace, pvrvframe
**Created:** [April 24, 2015, 4:50pm UTC](https://forums.imgtec.com/t/pvrtracegui-doesnt-die-powervr-sdk-3-4/2287 "2015-04-24T16:50:50Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![dark\_photon](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/dark_photon/32/224_2.png) [@dark\_photon](https://forums.imgtec.com/u/dark_photon)
#### Post date: [April 24, 2015, 4:50pm UTC](https://forums.imgtec.com/t/pvrtracegui-doesnt-die-powervr-sdk-3-4/2287/1 "2015-04-24T16:50:50Z")

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One thing you might test before releasing PowerVR SDK 3.5 is killing PVRTraceGUI with the “X” window button.

Here on Windows 7, I just noticed that I had 20+ PVRTraceGUIs running in the background because clicking the “X” window button kills the window but does not kill the process. This is the PVRTraceGUI in SDK 3.4.

Thanks.

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### Author: ![JoeDavis](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/joedavis/32/71_2.png) [@JoeDavis](https://forums.imgtec.com/u/JoeDavis)
#### Post date: [April 28, 2015, 7:54am UTC](https://forums.imgtec.com/t/pvrtracegui-doesnt-die-powervr-sdk-3-4/2287/2 "2015-04-28T07:54:48Z")

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Thanks for reporting this issue. We’ve actually seen the problem before on a few machines in our office, but haven’t been able to isolate the root cause. The issue occurs on my machine sometimes. One thing I have noticed is that it doesn’t seem to happen when I disable Image Analysis. I have an AMD card in my machine - potentially it’s due a bug in AMD’s graphics driver. We won’t have a chance to look into this again for the 3.5 SDK release, but should be able to investigate in a few weeks.

Thanks,  
Joe

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### Author: ![dark\_photon](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/dark_photon/32/224_2.png) [@dark\_photon](https://forums.imgtec.com/u/dark_photon)
#### Post date: [April 28, 2015, 11:05am UTC](https://forums.imgtec.com/t/pvrtracegui-doesnt-die-powervr-sdk-3-4/2287/3 "2015-04-28T11:05:17Z")

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Ok, thanks Joe. If I can provide any other details which might help nail down the problem, just let me know!

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### Author: ![JoeDavis](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/joedavis/32/71_2.png) [@JoeDavis](https://forums.imgtec.com/u/JoeDavis)
#### Post date: [April 28, 2015, 11:07am UTC](https://forums.imgtec.com/t/pvrtracegui-doesnt-die-powervr-sdk-3-4/2287/4 "2015-04-28T11:07:40Z")

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If you can share your GPU model and OpenGL driver revision, it may help us figure out if it’s a GPU/driver specific problem.

Thanks,  
Joe

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### Author: ![dark\_photon](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/dark_photon/32/224_2.png) [@dark\_photon](https://forums.imgtec.com/u/dark_photon)
#### Post date: [April 29, 2015, 10:58am UTC](https://forums.imgtec.com/t/pvrtracegui-doesnt-die-powervr-sdk-3-4/2287/5 "2015-04-29T10:58:17Z")

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Sure ATI FirePro V4900 (Driver: 14.301.1010.0)

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### Author: ![JoeDavis](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/joedavis/32/71_2.png) [@JoeDavis](https://forums.imgtec.com/u/JoeDavis)
#### Post date: [May 5, 2015, 9:34am UTC](https://forums.imgtec.com/t/pvrtracegui-doesnt-die-powervr-sdk-3-4/2287/6 "2015-05-05T09:34:07Z")

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I’ve noticed that I haven’t been able to reproduce the issue with the 3.5 SDK version of PVRTrace. It’s possible that one of the PVRVFrame bug fixes has resolved the issue. Can you try running the new version of the GUI to see if it fixes it for you too?

Cheers,  
Joe

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<div class="post-metadata">

### Author: ![dark\_photon](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/dark_photon/32/224_2.png) [@dark\_photon](https://forums.imgtec.com/u/dark_photon)
#### Post date: [May 5, 2015, 10:44am UTC](https://forums.imgtec.com/t/pvrtracegui-doesnt-die-powervr-sdk-3-4/2287/7 "2015-05-05T10:44:05Z")

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Once we get 3.5-release in-house, I’ll try that and report back if I can reproduce it. Thanks, Joe.
