Hi, I was wondering if there was a way to get rid of edges on a texture as at the moment I have scrolling textures along my quad but I can see the edges as they scroll.
that look like an heavy process does it ?
what do you mean?
Do you mean you want to avoid obvious transitions along the edges where a texture repeats?
If this is the case, you should design your assets to wrap smoothly rather than trying to do this work at run time. I’ve had a quick search around the net, and found this article which explains how to create seamless textures.
Hope this helps!