# Request for missing KTX2 formats

**URL:** <https://forums.imgtec.com/t/request-for-missing-ktx2-formats/4161>\
**Category:** Uncategorized\
**Tags:** pvrtextool\
**Created:** [May 22, 2025, 3:54pm UTC](https://forums.imgtec.com/t/request-for-missing-ktx2-formats/4161 "2025-05-22T15:54:19Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![marwinmisselhorn](https://avatars.discourse-cdn.com/v4/letter/m/f475e1/32.png) [@marwinmisselhorn](https://forums.imgtec.com/u/marwinmisselhorn)\
**Post date:** [May 22, 2025, 3:54pm UTC](https://forums.imgtec.com/t/request-for-missing-ktx2-formats/4161/1 "2025-05-22T15:54:19Z")

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I consider PVRTexTool to be pretty much the best tool I tried so far in terms of KTX2 support. The only thing I find to be missing is support for BC6H, R8\_SRGB and R8G8\_SRGB. Especially BC6H is pretty popular for HDR content, so it would be great to have it supported.

I also noticed a small mismatch in that exporting a BC1\_RGB\_UNORM\_BLOCK texture again will turn it into BC1\_RGBA. Since this is an extra nuance to Vulkan it would be nice if BC1\_RGB could be officially supported too for export.

Thank you for the great tool!

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**Author:** ![AlejandroC](https://avatars.discourse-cdn.com/v4/letter/a/97f17d/32.png) [@AlejandroC](https://forums.imgtec.com/u/AlejandroC)\
**Post date:** [May 27, 2025, 8:59am UTC](https://forums.imgtec.com/t/request-for-missing-ktx2-formats/4161/2 "2025-05-27T08:59:49Z")

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Hi marwinmisselhorn,

Thanks a lot for your message and welcome to the PowerVR Developer Forum!

Your requests have been reported internally to the Tools Team for future PVRTexTool releases.

Best regards,  
Alejandro

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**Author:** ![marwinmisselhorn](https://avatars.discourse-cdn.com/v4/letter/m/f475e1/32.png) [@marwinmisselhorn](https://forums.imgtec.com/u/marwinmisselhorn)\
**Post date:** [May 28, 2025, 1:54pm UTC](https://forums.imgtec.com/t/request-for-missing-ktx2-formats/4161/3 "2025-05-28T13:54:56Z")

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Thank you very much!
