# SGX Architecture Guide for Developers document

**URL:** <https://forums.imgtec.com/t/sgx-architecture-guide-for-developers-document/1114>\
**Category:** PowerVR Insider\
**Created:** [June 22, 2011, 2:20pm UTC](https://forums.imgtec.com/t/sgx-architecture-guide-for-developers-document/1114 "2011-06-22T14:20:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![JoeDavis](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/joedavis/32/71_2.png) [@JoeDavis](https://forums.imgtec.com/u/JoeDavis)\
**Post date:** [June 22, 2011, 2:20pm UTC](https://forums.imgtec.com/t/sgx-architecture-guide-for-developers-document/1114/1 "2011-06-22T14:20:52Z")

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The SGX Architecture Guide for Developers document is now publicly available [here](https://www.imgtec.com/powervr/insider/docs/POWERVR%20Series5%20Graphics%20SGX%20architecture%20guide%20for%20developers%201%200%205%20External.pdf).  
  
  
  
  
  
It provides an overview, from a graphics developers perspective, of how the POWERVR architecture compares to other solutions, what the benefits of the architecture are and how an application can benefit from its unique approach to 3D graphics acceleration.  
  
  
  
  
  
Similarly to our other public documentation, it can also be accessed from the [SDK Documentation](https://www.imgtec.com/powervr/insider/powervr-sdk-docs.asp) webpage.
