# Shader editor change opengl es version

**URL:** https://forums.imgtec.com/t/shader-editor-change-opengl-es-version/2735
**Category:** PowerVR Insider
**Tags:** pvrshadereditor
**Created:** [July 11, 2018, 3:33am UTC](https://forums.imgtec.com/t/shader-editor-change-opengl-es-version/2735 "2018-07-11T03:33:26Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![21FIREFLY](https://avatars.discourse-cdn.com/v4/letter/2/77aa72/32.png) [@21FIREFLY](https://forums.imgtec.com/u/21FIREFLY)
#### Post date: [July 11, 2018, 3:33am UTC](https://forums.imgtec.com/t/shader-editor-change-opengl-es-version/2735/1 "2018-07-11T03:33:26Z")

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I want to use #version 130, how can I change that in GUI or in the command line GLSLESCompiler\_Rogue.exe?

 ![q](https://us1.discourse-cdn.com/flex015/uploads/imagination1/original/1X/7a00ef11c2bac8915665d45992f675920beaee03.png)

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### Author: ![CarlosSarria](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.imgtec.com/carlossarria/32/263_2.png) [@CarlosSarria](https://forums.imgtec.com/u/CarlosSarria)
#### Post date: [July 11, 2018, 8:38am UTC](https://forums.imgtec.com/t/shader-editor-change-opengl-es-version/2735/2 "2018-07-11T08:38:41Z")

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Hello,

Our compilers only support GLSL ES and SPIRV, so you cannot just use #version 130, you need to use #version 130 es.

Regards.

Carlos.
