# skybox2 example

**URL:** <https://forums.imgtec.com/t/skybox2-example/1729>\
**Category:** PowerVR Insider\
**Tags:** pvrtextool\
**Created:** [March 31, 2013, 5:00pm UTC](https://forums.imgtec.com/t/skybox2-example/1729 "2013-03-31T17:00:17Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![john-lam](https://avatars.discourse-cdn.com/v4/letter/j/f475e1/32.png) [@john-lam](https://forums.imgtec.com/u/john-lam)\
**Post date:** [March 31, 2013, 5:00pm UTC](https://forums.imgtec.com/t/skybox2-example/1729/1 "2013-03-31T17:00:17Z")

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Hey guys,  
  
  
  
For the skybox 2 example in the advanced section is there only 1 texture for the skybox for all 6 sides of the box? As I only see 1 PVR skybox file excluding the midnight one.

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**Author:** ![dgu](https://avatars.discourse-cdn.com/v4/letter/d/94ad74/32.png) [@dgu](https://forums.imgtec.com/u/dgu)\
**Post date:** [March 31, 2013, 8:37pm UTC](https://forums.imgtec.com/t/skybox2-example/1729/2 "2013-03-31T20:37:32Z")

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Hello  
  
they dont probably use the cube map on this one. it s described as PVRTC4 where the def is located in the doc  
  
**PVR File Format.Specification.pdf** and PVR Texture Compression.Whitepaper.pdf  
  
  
  
regards  
  
david g.

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**Author:** ![john-lam](https://avatars.discourse-cdn.com/v4/letter/j/f475e1/32.png) [@john-lam](https://forums.imgtec.com/u/john-lam)\
**Post date:** [March 31, 2013, 8:39pm UTC](https://forums.imgtec.com/t/skybox2-example/1729/3 "2013-03-31T20:39:16Z")

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so is this really just 1 texture?

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**Author:** ![dgu](https://avatars.discourse-cdn.com/v4/letter/d/94ad74/32.png) [@dgu](https://forums.imgtec.com/u/dgu)\
**Post date:** [March 31, 2013, 10:45pm UTC](https://forums.imgtec.com/t/skybox2-example/1729/4 "2013-03-31T22:45:02Z")

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yeah

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**Author:** ![tobias](https://avatars.discourse-cdn.com/v4/letter/t/c67d28/32.png) [@tobias](https://forums.imgtec.com/u/tobias)\
**Post date:** [April 5, 2013, 8:22am UTC](https://forums.imgtec.com/t/skybox2-example/1729/5 "2013-04-05T08:22:39Z")

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Hi John,  
  
  
  
The skybox files are 6 faces in one texture file, so there are still 6 rectangles, but they are uploaded together and considered to be a single texture which is in fact a cube map. It’s essentially 6 individual compressed textures that are stored together for convenience.  
  
  
  
Regards,  
  
Tobias

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**Author:** ![dgu](https://avatars.discourse-cdn.com/v4/letter/d/94ad74/32.png) [@dgu](https://forums.imgtec.com/u/dgu)\
**Post date:** [April 5, 2013, 8:34am UTC](https://forums.imgtec.com/t/skybox2-example/1729/6 "2013-04-05T08:34:58Z")

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In the superb PVRTEXTOOL , in the **texture information Tabs** , usefull information are written as well.
