# Version 320 Not Supported

**URL:** <https://forums.imgtec.com/t/version-320-not-supported/2551>\
**Category:** PowerVR Insider\
**Created:** [September 4, 2017, 10:15am UTC](https://forums.imgtec.com/t/version-320-not-supported/2551 "2017-09-04T10:15:40Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![hazy100](https://avatars.discourse-cdn.com/v4/letter/h/eada6e/32.png) [@hazy100](https://forums.imgtec.com/u/hazy100)\
**Post date:** [September 4, 2017, 10:15am UTC](https://forums.imgtec.com/t/version-320-not-supported/2551/1 "2017-09-04T10:15:40Z")

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Hello,

I am unable to compile shaders when the version is set to GL ES 3.2, I’ve found another thread reference which says the issue is fixed in a more recent version of the SDK. I ensured everything was upgraded to the latest version but I still have the same error.

When the context has been created as ES 3.1 and the shaders set to version 3.1 everything is fine.

Thanks.

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**Author:** ![shaun.heald](https://avatars.discourse-cdn.com/v4/letter/s/ecd19e/32.png) [@shaun.heald](https://forums.imgtec.com/u/shaun.heald)\
**Post date:** [September 4, 2017, 12:05pm UTC](https://forums.imgtec.com/t/version-320-not-supported/2551/2 "2017-09-04T12:05:59Z")

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Hi Paul,

This issue has been fixed and will be available in our upcoming 17.2 SDK release.

Thanks,  
Shaun
