# \#documentation

**URL:** https://forums.imgtec.com/tag/documentation/18.md

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## [Need Information about boundaries related to OpenGL ES 3.2 implementation](https://forums.imgtec.com/t/need-information-about-boundaries-related-to-opengl-es-3-2-implementation/3523)

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**Author:** [@Antoine](https://forums.imgtec.com/u/Antoine)\
**Replies:** 5\
**Last updated:** [June 7, 2022, 11:49am UTC](https://forums.imgtec.com/t/need-information-about-boundaries-related-to-opengl-es-3-2-implementation/3523 "2022-06-07T11:49:54Z")

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Hello, I would like to have information about 2 boundaries that are related to OpenGL ES 3.2 The first one is related to the glDispatchCompute function from OpenGL ES 3.2 It seems that when using shared memory in a co…

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## [Our new documentation website is live!](https://forums.imgtec.com/t/our-new-documentation-website-is-live/2970)

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**Author:** [@rajones](https://forums.imgtec.com/u/rajones)\
**Replies:** 0\
**Last updated:** [July 2, 2019, 9:47am UTC](https://forums.imgtec.com/t/our-new-documentation-website-is-live/2970 "2019-07-02T09:47:20Z")

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We’re delighted to announce the launch of our new documentation website at docs.imgtec.com! It’s much easier to find the answers you need with our (improved and updated) documentation available to browse as web pages. T…
