# \#pvrshaman

**URL:** https://forums.imgtec.com/tag/pvrshaman/8.md

[Latest](https://forums.imgtec.com/latest.md) · [Categories](https://forums.imgtec.com/categories.md) · [Tags](https://forums.imgtec.com/tags.md)

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## [How to use DecompressPVR from PVRTextLib?](https://forums.imgtec.com/t/how-to-use-decompresspvr-from-pvrtextlib/323)

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**Author:** [@riruilo](https://forums.imgtec.com/u/riruilo)\
**Replies:** 4\
**Last updated:** [April 15, 2009, 5:49pm UTC](https://forums.imgtec.com/t/how-to-use-decompresspvr-from-pvrtextlib/323 "2009-04-15T17:49:18Z")

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Hi dudes! I'm using PVRTextLib to decompress PVR files and use them in my OpenGL program (level editor) under Windows XP and Visual Studio 2005. I'd like to obtain a bytes array representing my image, someting like u…

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## [Num bones less than num weights](https://forums.imgtec.com/t/num-bones-less-than-num-weights/594)

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**Author:** [@vjlux](https://forums.imgtec.com/u/vjlux)\
**Replies:** 2\
**Last updated:** [March 10, 2022, 8:31am UTC](https://forums.imgtec.com/t/num-bones-less-than-num-weights/594 "2022-03-10T08:31:55Z")

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Dear All, I have the following configuration of bones and weights in a POD file. I did not export this file by myself so I have no control over it. Bones (float) : 0 1 Weights(float) : 0 1 2 3 where the sum over all …

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## [PVRShaman model not displaying transparency properly](https://forums.imgtec.com/t/pvrshaman-model-not-displaying-transparency-properly/3003)

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**Author:** [@dgs\_stan](https://forums.imgtec.com/u/dgs_stan)\
**Replies:** 1\
**Last updated:** [July 4, 2019, 8:22am UTC](https://forums.imgtec.com/t/pvrshaman-model-not-displaying-transparency-properly/3003 "2019-07-04T08:22:49Z")

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Hello, I am trying to save fbx model ad POD and I am seeing this weird issue with textures. For some reason my model (peacock) tail rear side is invisible. How can I fix this issue? I attached an image showing peacock…

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## [PVRShaman Qt5PrintSupport.dll issue](https://forums.imgtec.com/t/pvrshaman-qt5printsupport-dll-issue/2900)

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**Author:** [@dgs\_stan](https://forums.imgtec.com/u/dgs_stan)\
**Replies:** 8\
**Last updated:** [July 2, 2019, 10:47pm UTC](https://forums.imgtec.com/t/pvrshaman-qt5printsupport-dll-issue/2900 "2019-07-02T22:47:20Z")

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Hello everyone, I’ve tried searching forums but did not find any information on this. Has anyone else encountered this issue? I downloaded PowerVRSDKSetup-2018\_R2 and after installation and trying to launch PVRShaman …

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## [Blender GEO Skinned Animation?](https://forums.imgtec.com/t/blender-geo-skinned-animation/1128)

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**Author:** [@enlightenedone](https://forums.imgtec.com/u/enlightenedone)\
**Replies:** 8\
**Last updated:** [July 13, 2011, 11:06pm UTC](https://forums.imgtec.com/t/blender-geo-skinned-animation/1128 "2011-07-13T23:06:58Z")

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Hello, I am building a game, I have seen forum posts stating that in August 2011 GEO will run in the new friendly version of Blender. However for the time being I am living in 2.49b (I used to try and…

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## [Exporting pod to obj/3ds/whatever](https://forums.imgtec.com/t/exporting-pod-to-obj-3ds-whatever/2738)

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**Author:** [@hungry](https://forums.imgtec.com/u/hungry)\
**Replies:** 2\
**Last updated:** [July 16, 2018, 8:34pm UTC](https://forums.imgtec.com/t/exporting-pod-to-obj-3ds-whatever/2738 "2018-07-16T20:34:05Z")

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Listen I’m gonna be frank here I’m not really using these set of programs to do anything I was really intended to do, and I’ll just cut to the chase. As far as I know this is one of the few programs that reads pod files…

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## [Trouble to run PVRShaman(2.4) for OpenGL ES3.0 pod file in Mac](https://forums.imgtec.com/t/trouble-to-run-pvrshaman-2-4-for-opengl-es3-0-pod-file-in-mac/2550)

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**Author:** [@s4mt6](https://forums.imgtec.com/u/s4mt6)\
**Replies:** 3\
**Last updated:** [August 31, 2017, 8:09am UTC](https://forums.imgtec.com/t/trouble-to-run-pvrshaman-2-4-for-opengl-es3-0-pod-file-in-mac/2550 "2017-08-31T08:09:11Z")

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Hello, I am very new to PVR tools, so pardon my posting with this trivial issue. I just have downloaded PVRShaman (PVRShaman 2.4 (SDK build 16.2@4240979)) on my MacBook (OS X, 10.12.6, Sierra) and tried to load OpenGL…

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## [Problem with transition from POD to Zapworks Studio](https://forums.imgtec.com/t/problem-with-transition-from-pod-to-zapworks-studio/2525)

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**Author:** [@edwind](https://forums.imgtec.com/u/edwind)\
**Replies:** 13\
**Last updated:** [February 26, 2018, 7:01am UTC](https://forums.imgtec.com/t/problem-with-transition-from-pod-to-zapworks-studio/2525 "2018-02-26T07:01:41Z")

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Hi, New to 3D models, I am on a very steep learning curve. However, I have made a model in Blender, exported it through the PVR plugin as a POD but when it opens in PVR Shaman, there are no materials applied. The report…

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## [Blender FBX animation is not shown after converting into POD file via PVRGeoPOD](https://forums.imgtec.com/t/blender-fbx-animation-is-not-shown-after-converting-into-pod-file-via-pvrgeopod/2570)

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**Author:** [@newtwister1](https://forums.imgtec.com/u/newtwister1)\
**Replies:** 2\
**Last updated:** [January 17, 2018, 7:12am UTC](https://forums.imgtec.com/t/blender-fbx-animation-is-not-shown-after-converting-into-pod-file-via-pvrgeopod/2570 "2018-01-17T07:12:58Z")

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Hi there, I designed a simple dino model with animation. Its just tail wagging animation using bones in Blender. I exported the model in .FBX and animation work in Unity (Tested to make sure). Now, when I convert to POD…

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## [Problem with exports from .unitypackage to POD](https://forums.imgtec.com/t/problem-with-exports-from-unitypackage-to-pod/2537)

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**Author:** [@stanislavnovikov](https://forums.imgtec.com/u/stanislavnovikov)\
**Replies:** 6\
**Last updated:** [May 19, 2017, 11:07am UTC](https://forums.imgtec.com/t/problem-with-exports-from-unitypackage-to-pod/2537 "2017-05-19T11:07:00Z")

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Hi! I am trying to convert included in Unity-packages FBX-files to POD-files via Imgtec PVRGeoPod. Files are converted successfully, but without animations: when I run playback in PVRShaman image remain static. What is …

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## [NOOB nightmare. No textures displayed correctly in any new models.](https://forums.imgtec.com/t/noob-nightmare-no-textures-displayed-correctly-in-any-new-models/2521)

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**Author:** [@malarky](https://forums.imgtec.com/u/malarky)\
**Replies:** 3\
**Last updated:** [February 16, 2017, 12:58pm UTC](https://forums.imgtec.com/t/noob-nightmare-no-textures-displayed-correctly-in-any-new-models/2521 "2017-02-16T12:58:31Z")

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Hi I’m new to the forum and pretty inexperienced in all aspects of 3d software (great start I know) I’ve been making all sorts of models in Blender, mainly using it to simplify 3d scans made with 123dCatch from Autodes…

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## [PVRShamanGUI not working on OSX El Capitan (10.11.4)](https://forums.imgtec.com/t/pvrshamangui-not-working-on-osx-el-capitan-10-11-4/2454)

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**Author:** [@zadanlavey](https://forums.imgtec.com/u/zadanlavey)\
**Replies:** 0\
**Last updated:** [April 21, 2016, 2:13am UTC](https://forums.imgtec.com/t/pvrshamangui-not-working-on-osx-el-capitan-10-11-4/2454 "2016-04-21T02:13:14Z")

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Hello Imagination team; I report that PVRShamanGUI is not working on “El Capitan” OS. It’s the only utility from imagination that doesn’t works. I already re-installed 3 times, without any good result… also installed …

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## [rotating POD objects](https://forums.imgtec.com/t/rotating-pod-objects/980)

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**Author:** [@blamejane](https://forums.imgtec.com/u/blamejane)\
**Replies:** 4\
**Last updated:** [January 6, 2016, 11:24am UTC](https://forums.imgtec.com/t/rotating-pod-objects/980 "2016-01-06T11:24:43Z")

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I modified the OGLESIntroducingPOD training tutorial code to rotate in the Y axis, based on touch events. This works fine for the demo POD on the Y axis, but switching to the x axis causes the objects to rotate individu…

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## [ANNOTATION in PFX breaks ShaderEditor/Shaman](https://forums.imgtec.com/t/annotation-in-pfx-breaks-shadereditor-shaman/2300)

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**Author:** [@mknejp](https://forums.imgtec.com/u/mknejp)\
**Replies:** 2\
**Last updated:** [June 3, 2015, 12:28pm UTC](https://forums.imgtec.com/t/annotation-in-pfx-breaks-shadereditor-shaman/2300 "2015-06-03T12:28:04Z")

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Hi, the PFX specification now states an EFFECT can have ANNOTATION elements for user-defined strings. We are actively using these for specifying additional input to the renderer. However, both PVRShaderEditor and PVRSha…

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## [Exporting UV mapping from Maya to PVR shaman](https://forums.imgtec.com/t/exporting-uv-mapping-from-maya-to-pvr-shaman/2270)

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**Author:** [@dougarts-2](https://forums.imgtec.com/u/dougarts-2)\
**Replies:** 1\
**Last updated:** [March 17, 2015, 11:41am UTC](https://forums.imgtec.com/t/exporting-uv-mapping-from-maya-to-pvr-shaman/2270 "2015-03-17T11:41:31Z")

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Does anyone know of an anomaly in PVR shaman, where texture mapping co-ordinates get screwed up exporting from maya into PVR shaman? We had to literally flip the texture twice, once vertically and once horizontally to ge…

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## [Problems with skinning a .pod](https://forums.imgtec.com/t/problems-with-skinning-a-pod/2271)

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**Author:** [@jackasser](https://forums.imgtec.com/u/jackasser)\
**Replies:** 4\
**Last updated:** [March 12, 2015, 11:43am UTC](https://forums.imgtec.com/t/problems-with-skinning-a-pod/2271 "2015-03-12T11:43:58Z")

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Hi there! We have several models converted to pod and they all work perfectly with their animations. I’m using your POD-loader code from the tools-folder and I’m using a similar vertex shader as the one provided in the …

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## [need help with using multi-texture in pfx](https://forums.imgtec.com/t/need-help-with-using-multi-texture-in-pfx/2237)

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**Author:** [@blamejane](https://forums.imgtec.com/u/blamejane)\
**Replies:** 5\
**Last updated:** [February 6, 2015, 1:44pm UTC](https://forums.imgtec.com/t/need-help-with-using-multi-texture-in-pfx/2237 "2015-02-06T13:44:18Z")

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I’m using a POD file with shaders in a PFX file. I’ve got a model of a car, which I have a base texture applied. I am trying to apply some decals to the car, by blending another texture onto the base. I’m seriously ha…

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## [PVRGeoPOD on OSX 10.10 Yosemite](https://forums.imgtec.com/t/pvrgeopod-on-osx-10-10-yosemite/2204)

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**Author:** [@chim-himidumage](https://forums.imgtec.com/u/chim-himidumage)\
**Replies:** 5\
**Last updated:** [November 14, 2014, 9:01am UTC](https://forums.imgtec.com/t/pvrgeopod-on-osx-10-10-yosemite/2204 "2014-11-14T09:01:08Z")

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Hello all, I’m trying to use PVRGeoPOD on OSX 10.10 Yosemite to create PODs to use with Cocos3d. I use Blender 2.72b as the 3D modelling software. I have tried the Addon and standalone versions of PVTGeoPOD, but the PO…

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## [it is possible to somehow export simulations blender?](https://forums.imgtec.com/t/it-is-possible-to-somehow-export-simulations-blender/2164)

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**Author:** [@asocamigosjuegosrol](https://forums.imgtec.com/u/asocamigosjuegosrol)\
**Replies:** 1\
**Last updated:** [September 25, 2014, 9:25am UTC](https://forums.imgtec.com/t/it-is-possible-to-somehow-export-simulations-blender/2164 "2014-09-25T09:25:43Z")

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Hello friends, it is possible to somehow export simulations blender, I created in blender a flag I added a wind force in blender works perfectly but when I export a pod with your plugin and open it with PVRSharman animat…

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## [BRN46455 and GL\_EXT\_shadow\_samplers](https://forums.imgtec.com/t/brn46455-and-gl-ext-shadow-samplers/2143)

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**Author:** [@dgu](https://forums.imgtec.com/u/dgu)\
**Replies:** 3\
**Last updated:** [August 20, 2014, 12:47pm UTC](https://forums.imgtec.com/t/brn46455-and-gl-ext-shadow-samplers/2143 "2014-08-20T12:47:02Z")

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Dear Team no news about GL\_EXT\_shadow\_samplers support ?? Kind regards david

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## [No materials in PVRShaman.](https://forums.imgtec.com/t/no-materials-in-pvrshaman/2126)

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**Author:** [@tito-2](https://forums.imgtec.com/u/tito-2)\
**Replies:** 1\
**Last updated:** [July 17, 2014, 7:24am UTC](https://forums.imgtec.com/t/no-materials-in-pvrshaman/2126 "2014-07-17T07:24:45Z")

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Hello everyone. I’m quite new with exporting from Blender to POD. I have a problem with POD file exported from Blender. When I open it with PVRShaman, it appears to have no material setup except simple texture.My quest…

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## [PVRShamanGUI visual artefacts for Blender animation](https://forums.imgtec.com/t/pvrshamangui-visual-artefacts-for-blender-animation/2110)

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**Author:** [@andreimarincas-2](https://forums.imgtec.com/u/andreimarincas-2)\
**Replies:** 9\
**Last updated:** [July 2, 2014, 12:28pm UTC](https://forums.imgtec.com/t/pvrshamangui-visual-artefacts-for-blender-animation/2110 "2014-07-02T12:28:09Z")

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Hi, I am exporting a running animation from Blender for a MakeHuman character. It looks fine in Blender, but after export I can already see some problems in PVRShamanGUI, which of course will reproduce on my iPhone.…

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## [PVRGeoPod: Dae -\> Pod conversion loses animation keyframes - Any ideas?](https://forums.imgtec.com/t/pvrgeopod-dae-pod-conversion-loses-animation-keyframes-any-ideas/2087)

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**Author:** [@iellis-2](https://forums.imgtec.com/u/iellis-2)\
**Replies:** 2\
**Last updated:** [June 3, 2014, 1:27pm UTC](https://forums.imgtec.com/t/pvrgeopod-dae-pod-conversion-loses-animation-keyframes-any-ideas/2087 "2014-06-03T13:27:56Z")

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I have a .dae file with a 150 keyframe animation. I can view the animation in a variety of packages and see the data in plain text. After exporting, the animation exists in the .pod, but has only one keyframe. I see…

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## [powerVR model pipeline questions](https://forums.imgtec.com/t/powervr-model-pipeline-questions/2009)

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**Author:** [@onlycyan](https://forums.imgtec.com/u/onlycyan)\
**Replies:** 3\
**Last updated:** [May 15, 2014, 8:36am UTC](https://forums.imgtec.com/t/powervr-model-pipeline-questions/2009 "2014-05-15T08:36:20Z")

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Hello, I’ve studied the tools from PowerVRSDK3.2 to export pod models from maya2012. I have some questions to ask, and I’ll appreciate if anyone could help. My maya file and the tga textures it used are in one…

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## [Specular and Diffuse mapping](https://forums.imgtec.com/t/specular-and-diffuse-mapping/2072)

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**Author:** [@cosmin-pahomi-2](https://forums.imgtec.com/u/cosmin-pahomi-2)\
**Replies:** 1\
**Last updated:** [May 13, 2014, 1:35pm UTC](https://forums.imgtec.com/t/specular-and-diffuse-mapping/2072 "2014-05-13T13:35:27Z")

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I’m new to shaders and I don’t even know where to start from. I’ve implemented a Specular map, but I’m not sure if I’ve implemented it correctly. Are there any examples in PVRShaman of it combined with a diffuse map? …

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## [UV from the 3ds max plugin](https://forums.imgtec.com/t/uv-from-the-3ds-max-plugin/2044)

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**Author:** [@dgu](https://forums.imgtec.com/u/dgu)\
**Replies:** 9\
**Last updated:** [April 15, 2014, 11:00am UTC](https://forums.imgtec.com/t/uv-from-the-3ds-max-plugin/2044 "2014-04-15T11:00:54Z")

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Dear Team i notice some very worring effect when i export my object to POD using the latest plugin , unwrapping simply doesnt work at all anymore.i dont see my object properly textured , my UVS are correct i check i…

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## [bravo for the PVRShamanGUI and the new Release](https://forums.imgtec.com/t/bravo-for-the-pvrshamangui-and-the-new-release/2021)

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**Author:** [@dgu](https://forums.imgtec.com/u/dgu)\
**Replies:** 1\
**Last updated:** [April 14, 2014, 8:21am UTC](https://forums.imgtec.com/t/bravo-for-the-pvrshamangui-and-the-new-release/2021 "2014-04-14T08:21:15Z")

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The PVRShamanGUI new version ,is really good,Now i see my specular and bump textures. the TextureTools seems fast , very fast ! super release again , bravo you are far faster than me :slight\_smile: regards …

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## [pvrshaman](https://forums.imgtec.com/t/pvrshaman/2029)

<div class="topic-metadata">

**Author:** [@aicha11](https://forums.imgtec.com/u/aicha11)\
**Replies:** 8\
**Last updated:** [April 8, 2014, 6:06pm UTC](https://forums.imgtec.com/t/pvrshaman/2029 "2014-04-08T18:06:55Z")

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hello, I created a scene in 3ds max .then I exported it to .dae after that to .pod using pvrgeopod but when I opened it with pvrshaman I found that all objects of my scene is turned and I can’t change it to get a rig…

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## [pvrshaman coordinate system](https://forums.imgtec.com/t/pvrshaman-coordinate-system/2034)

<div class="topic-metadata">

**Author:** [@dgu](https://forums.imgtec.com/u/dgu)\
**Replies:** 2\
**Last updated:** [April 1, 2014, 2:16pm UTC](https://forums.imgtec.com/t/pvrshaman-coordinate-system/2034 "2014-04-01T14:16:22Z")

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Dear Team i never understood why PVRShaman flip the coordinate system when you export from 3ds max, we can argue that it s consistent in a way the coordinate system DISPLAY in PVRSHAMAN , but i think it s not fair t…

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## [pvrshaman possible display bug](https://forums.imgtec.com/t/pvrshaman-possible-display-bug/2033)

<div class="topic-metadata">

**Author:** [@dgu](https://forums.imgtec.com/u/dgu)\
**Replies:** 2\
**Last updated:** [April 1, 2014, 2:15pm UTC](https://forums.imgtec.com/t/pvrshaman-possible-display-bug/2033 "2014-04-01T14:15:51Z")

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Dear Team when using multi sub object texture from 3ds max and exporting to pod, node are duplicated by my side , of course you can affect only node with material link. it s only a bug display …at least for now,…

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