Imagination Technologies at GDC 2013!
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5
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366
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April 2, 2013
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SGX540 performance
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1
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413
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March 14, 2013
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Extremely slow render to texture performance
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7
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405
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February 26, 2013
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Whats the best way to micro-benchmark my render on PowerVR hardware?
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1
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487
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December 21, 2012
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SGX540 TSP load counter not shown in PVRTune
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1
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410
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December 21, 2012
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PVRTune on iOS devices
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4
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581
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November 22, 2012
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Tests
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3
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335
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November 21, 2012
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Suggestions?
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5
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448
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November 13, 2012
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Hard-float build of PVRPerfServer
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1
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372
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October 2, 2012
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Shadow mapping performance
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2
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379
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September 20, 2012
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Slow Binding of FBO, iPod Touch
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1
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438
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June 25, 2012
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multi threading functionality ?
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6
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360
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June 6, 2012
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PVRTC and Android RenderScript
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1
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309
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May 2, 2012
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SGXPerfServer Android command line
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0
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351
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March 5, 2012
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PVRTuneDeveloper:gray indication at the graph view
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0
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329
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February 23, 2012
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glBindFramebuffer slow
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2
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566
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February 14, 2012
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Is "SGXPerfServer" open source?
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1
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513
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January 10, 2012
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GL_POINTS, tile accelerator is bottleneck?
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2
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381
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January 3, 2012
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PowerVR SDK 2.9 launches
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1
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565
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November 18, 2011
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glFramebufferTexture2D copy it's data
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2
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405
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November 18, 2011
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Bad performance on Samsung Galaxy
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9
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519
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October 29, 2011
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Cannot redirect the GLES library link to PVRTune's
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7
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452
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October 14, 2011
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PVRTune Connectio
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2
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356
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September 29, 2011
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not connect to SGXPerfServer
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1
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371
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August 4, 2011
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SGXPerfServer / PVRTune pair do not match
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1
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476
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July 22, 2011
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Cannot Download ANY SDK
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5
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354
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June 14, 2011
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PVRTune has been updated!
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0
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324
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June 7, 2011
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SGXPerfServer execution problem
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0
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344
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April 7, 2011
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PVRTune Linux Nothing Shown
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1
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343
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April 7, 2011
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PVRTune has gone public!
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0
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300
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April 4, 2011
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