pvrvframe

Topic Replies Activity
glBufferStorageEXT(GL_DYNAMIC_STORAGE_BIT) -> glBufferSubData->GL_INVALID_VALUE 4 February 11, 2016
GL_VERSION bug with PVRFrame 6 January 21, 2016
Emulator raises INVALID_OPERATION for required texture format 6 January 21, 2016
PVRFrame issue with shader and program binaries 2 January 15, 2016
PVRVFrame messing with stdout? 3 January 15, 2016
Crash with GLES emulator under Windows 17 January 8, 2016
SDK 3.5 emulator reports incorrect GL_VERSION (that of the underlying OpenGL) 7 December 16, 2015
Help Needed with Texture Atlas Tilting(iPhone6s -Power VR 7 Series) 10 November 17, 2015
Adding standard derivatives extension leads to a compiled failure 8 November 13, 2015
Issues using GL_DEPTH_STENCIL_ATTACHMENT 7 November 11, 2015
Thanks to Power VR SDK 5 November 10, 2015
Bug in PVRVFrame 10.1: Luminance cube map texture shows up red 3 November 9, 2015
Detecting Ghosts 8 October 7, 2015
Bug in PVRVFrame 10.1: GL_RENDERBUFFER_SAMPLES_EXT query gives GL_INVALID_ENUM 3 October 7, 2015
PowerVR Graphics SDK v3.5, AEP unavailable. 8 September 21, 2015
Performance drop while using MSAA with FBO 13 September 4, 2015
texture2DLod support for OpenGL ES 2.0 7 September 4, 2015
Shared context problem 7 September 2, 2015
PowerVR OpenGl ES 2.0 winodws PC emulation example Run-Time Check Failure #0 10 August 12, 2015
glDebugMessageInsertKHR - Memory leak (PVRVFrame 10.1) 5 August 7, 2015
Error message when trying to run PVRVFrameGUI 6 July 30, 2015
PVRVFrame: AEP shader compilation errors 2 July 29, 2015
Importing GL 11 Extension functions with SDK 3.4 6 July 23, 2015
eglCreateContext failures and PVRVFrame loose context mode 1 July 22, 2015
Debug markers in PVRTraceGUI 5 July 15, 2015
KHR_debug: glObjectLabel() issues 3 July 15, 2015
problem while loading PVRTC using glCompressedTexSubImage2D and PBO 10 July 15, 2015
Shader Debugging 3 July 10, 2015
PVRTrace Renderer Failed (No current context bound) 8 July 2, 2015
Recursive loading of PVRTrace.dll 12 June 26, 2015
 

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