Hi @AlejandroC
Blockquote
According to the logcat message provided, the application running is reporting errors of typeGrallocTestAlloc: Invalid color format
for formats59
and56
(you will need to find out which are exactly those formats).
I think we have the same problem, see my message PowerVR GM 9446: vkCmdDrawIndexed crash - #8 by andreyogld3d
For instance, using an ASTC texture for offscreen rendering, since currently hardware cannot draw directly to ASTC compressed images.
O! it is strange case, for example Roblox games with good Vulkan Render