Hi jduchniewicz,
Many thanks for your mesage.
We were still working in your previous post (Headless rendering with PVR SGX530, EGL, OpenGL - is it supported? - #8 by jduchniewicz).
Now we are aware of your update, we will look into the new issue you’re experiencing and come back to you as soon as we have information about how to solve / workaround it.
Best regards,
Alejandro