Imagination PowerVR SDK Blog

bugreport: function description


#1

Hey there - a rather small thing.





the following description is wrong:





/!


      @Function          GetTransformationMatrix


      @Output          mOut               Transformation matrix


      @Input               node               Node to get the transformation matrix from


      @Description     Generates the world matrix for the given Mesh Instance;


                         applies the parent’s transform too. Uses animation data.


     
***/





the function returns the local transformation matrix - it doesn’t apply the parents transform. there’s another function for the worldMatrix.