I am going to use the multi texture in the dell x51v platform, and the number of
texture unit is 2. i found the multiTexture of trainingcourse works well in the pc emunation
, but in the windows mobile version, the GL_ARB_texture_env_combine seen not suported. then how to use multiTexture?
if(!CPVRTglesExt::IsGLExtensionSupported("GL_ARB_texture_env_combine"))
{
PVRShellSet(prefExitMessage, "Can't run this trainingcourse without support for GL_ARB_texture_env_combinen");
return false; // Can't run this demo
}
{
PVRShellSet(prefExitMessage, "Can't run this trainingcourse without support for GL_ARB_texture_env_combinen");
return false; // Can't run this demo
}