eglswapbuffers crash - Windows SDK

If some of the shader variables are not set properly, shader compilation happens but the PC freezes (showing blank screen) and has to be rebooted, after executing eglswapbuffers.  Since this is implementation dependent, not a major issue but is there a fix available ?

 

WinXP SP2 on Dell D610, OGLES2 SDK.

Can you send us a minimal test case that exhibits this behaviour on your machine?





Regards,


Georg