GL_DEPTH24_STENCIL8_OES not yet supported?

Hi All,

I need to use GL_DEPTH24_STENCIL8_OES as the “internal format” for glRenderbufferStorage OpenGL ES 2.0 API. Now this internal format is part of OpenGL extension. I guess it is not yet supported by PowerVR OpenGL ES 2.0 libs (PVRVFrame GUI shows this API in red, says “unsupported internal format”).

I would like to know whether GL_DEPTH24_STENCIL8_OES is supported currently or it will be supported in later releases of PVRVFrame libs?

If supported, then why I get this problem (Stencil things do not work)?

Thanks in advance.

Piyush (India).