PVR examples are using CPVRTMemoryFileSystem class, so they can use texture from *.cpp files.
I don’t know how can i make like that.
I have been finding PVRTexTool but i can’t.
Sorry for my bad English.
PVR examples are using CPVRTMemoryFileSystem class, so they can use texture from *.cpp files.
I don’t know how can i make like that.
I have been finding PVRTexTool but i can’t.
Sorry for my bad English.
You can do this with the Filewrap tool, which is included in the PowerVR Graphics SDK at: <InstallDir>\SDK_<version>\Utilities\Filewrap\
Thank you very much PaulL.
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