I would like to trace GL calls on the iPhone simulator to fix my issue.
I did try to link with libEGL.so, libGLESv2.so and libPVRTrace.so but it does’t work.
This is the message I have:
Library not loaded: OGLES-2.0/Release/GLES/libGLESv2.so
Any idea on how to fix it?
We have no current version of the PVRTrace libraries available for iOS, and currently have no plans to support it. I would suggest you look at Apple’s own tools (Instruments) for any problems you are having.