Hi there,
Is the OES_vertex_array_object extension supported in the Power VR (GLES1.1) SDK?
(I’m not talking about VBO’s here).
Apple recommend using them (on MBX) when lots of vertex array binding occurs.
Thanks,
Steve.
Hi there,
Is the OES_vertex_array_object extension supported in the Power VR (GLES1.1) SDK?
(I’m not talking about VBO’s here).
Apple recommend using them (on MBX) when lots of vertex array binding occurs.
Thanks,
Steve.
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