hi,
I'm work on Opengl ES 1.1 PC emuration downloaded from IMG site(OGLES_WINDOWS_PCEMULATION_2.07.27.0484.msi).
I add eglSwapInterval(eglDisplay, 2); at initialization code (just before // Draws a triangle for 800 frames comment)of OGLESHelloTriangle_Windows.cpp under TrainingCource2_HelloTriangle directory.
I expected a triangle drawing of 800 frames to become slow but
there was no change at the drawing speed.
Is the usage of API wrong?
If anyone knows the way to slow the frame rate using eglSwapInterval,
please let me know.
please let me know.
Best regards,
Zakky