(2208) PVR:(Error): IsTextureConsistent: Texture and sampler are not consistent [ :4797 ]

Hi all,

When I use “imageLoad” or “imageSize” to access a image uniform, opengles report this error:
(2208) PVR:(Error): IsTextureConsistent: Texture and sampler are not consistent [ :4797 ]

Anyone knows how this error happened?
Here are my glsl and c code:

BR,
Lance

Hi Lance,

I noticed that you have opened a ticket about this and marked it as resolved. Did you find a solution to this?

All the best,
Lawrence

Hi Lawrence,

Yes. It is because I forgot to set the filtering mode with “glTexParameteri”.
If the filtering mode was not set, the program can still work on x86_64, but not on ARM64.

Best regards,
Lance

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