I want to change the JPG picture that I am using for the texture in OpenGL ES.
This is my code for loading the texture:
_LIT(KHubbleTexture,
“nasa_hubble.jpg”);
iTextureManager->RequestToLoad(KHubbleTexture,
&iNasaHubble);
iTextureManager->DoLoadL();
I started with the
example project from the OpenGLEx texture project from Nokia, which I have
modified. Whatever I do, the same texture is loaded. When I change the texture
file from nasa_hubble.jpg to a texture with another name, I get errors. When I
replace the original texture with a new texture but with the same name, the
original texture is still loaded. It is very strange, because the original
nasa_hubble.jpg texture is not in the project anymore. What can I do to get the
new texture loaded?
Dear Friend,
If u want to change your image file then u have to change this file name in .pkg file & .bld file.
Thanks..