i want to Draw 2D in my windows , so i use the function Delete gles surfase(eglDestroySurface) , but when return 3D Draw, i use the functon recreate the surface is failed(eglCreateWindowSurface), the error code is EGL_BAD_ALLOC. what can i do now?
thanks!
void DeleteSurface(void)
{
if(m_eglSurface != EGL_NO_SURFACE)
{
glFlush();
eglMakeCurrent(m_eglDisplay ,EGL_NO_SURFACE ,EGL_NO_SURFACE , EGL_NO_CONTEXT);
eglDestroySurface(m_eglDisplay,m_eglSurface);
m_eglSurface = EGL_NO_SURFACE;
}
}
void ResetSurface(void)
{
if(m_eglSurface == EGL_NO_SURFACE)
{
m_eglSurface = eglCreateWindowSurface(m_eglDisplay,m_eglConfig , m_nativeWindowType , NULL);
eglMakeCurrent(m_eglDisplay ,m_eglSurface ,m_eglSurface , m_eglContext);
}
}