I use POWERVR SDK OpenGL ES 1.0.
During the initialization eglCreateContext() problem.
During the initialization eglCreateContext() problem.
return value is EGL_BAD_ALLOC.
In some cases, this value does this occur?
This indicates that the initialisation of the host OpenGL context fails. Could you please run an example in a debugger and check the debug output? What hardware are you using?
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