Well, I’m trying to draw over a gtk# window in Linux Embedded. The fact is that Egl/openglesv2 only starts if :
- eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, int[] attrib_list) with “dpy” = 0
- CreateWindowSurface(EGLDisplay dpy, EGLConfig config, IntPtr win, int[] attrib_list) with “win” pointing to a 0
But in this case, the window opened is not over the GTK# window.
If the display for eglCreateContext or the windowhandle for eglCreateWindowSurface are obtained from gdk (X11), the execution of createContext and createWindowSurface always returns the errors about
EGL_BAD_DISPLAY or EGL_BAD_NATIVE_WINDOW (respectively)
So, How can I do to start the openglesv2 app over a gtk window?
Can I use the display or the window handle pointing to a different place than zero for initializing EGL (context and surface)??
aRc2011-09-27 14:04:36