Is there an OpenVG that is not based on the Khronos reference example?
The demo programs run extremely slow, and more importantly, I would like to render with OpenGL ES and OpenVG.
Is OpenVG the direction to go for a User Interface on top of the 3D surface, or is there something else?
Your help is appreciated.
Depending on the platform, you have choices to create UI on top of opengl es. Clutter for example on Linux. Or QT itself.
Any reasons to stick with openVG ?