can someone tell me what can cause GL_FRAMEBUFFER_UNDEFINED as return value for glCheckFramebufferStatus for the default frame buffer (0)? I assume that something during window or context construction failed. Can someone tell me for which other gl errors I should check?


Hi desperado,

Could you please give some information about the OS, platform and GPU you’re using? Ideally, also the drivers version (DDK) you’re using,

Best regards and many thanks in advance,


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