Hi,
Is there a way to test whether programs I’m running (currently Qt Embedded) are using the hardware acceleration vs being rendered in software?
The OS is Linux 2.6.29 running on a Beagleboard.
Maybe some device which can be read, or a tool to test usage of SGX register? Just guessing here, I’m very new at this.
Thanks.
Getting the vendor and renderer strings should give some indication:
glGetString(GL_VENDOR);
glGetString(GL_RENDERER);