Imagination PowerVR SDK Blog

Multi sampling


#1

How? Info on the net is a little sparse or talks about the old GLES 1.3 interface. My books are a bit light on the subject.

Ta. Smile


#2

I’m not sure what you mean by “the old GLES 1.3 interface”, but multisampling is usually enabled through EGL, by choosing an EGLconfig which has EGL_SAMPLES > 1 when creating the surface to render to.