Imagination PowerVR SDK Blog

Multi sampling


How? Info on the net is a little sparse or talks about the old GLES 1.3 interface. My books are a bit light on the subject.

Ta. Smile


I’m not sure what you mean by “the old GLES 1.3 interface”, but multisampling is usually enabled through EGL, by choosing an EGLconfig which has EGL_SAMPLES > 1 when creating the surface to render to.