Multiple contexts

Does EGL multiple context rendering works with the ogl es 2.0 emulator?





i use the emulator on win7





and want to render on Multiple window.





i create context and surface for every window with context shared,





before i render , i set the current context but only the last created context works.





does multiple context rendering works with the emulator? or something i did wrong?





need help … thanks…

Using multiple context should indeed work with the emulator. It’s hard to say where you might be going wrong. Any chance you could post a minimal example exhibiting the problem?