We’re using Unity(version, 2019.4.29f1) and we are getting following crash on PowerVR GE8320 devices.
- Device : motorola/moto g pure/ellis
- OS version : Android OS 12 / API-31 (S3RHS32.20-42-10-4-4-15/657621)
- CPU : ARM64 FP ASIMD AES
- GFX : PowerVR Rogue GE8320
- Unity version : 2019.4.29f1
Crash Report :
Native StackTrace:
Thread 0 (crashed)
0 libGLESv2_mtk.so 0x000000008bba2dc0 <symbols missing for uuid: 3621626c95c64cc0a236db11bff7042b>
1 libGLESv2_mtk.so 0x000000008bae3c6b <symbols missing for uuid: 3621626c95c64cc0a236db11bff7042b>
2 libGLESv2_mtk.so 0x000000008baac00b <symbols missing for uuid: 3621626c95c64cc0a236db11bff7042b>
3 libGLESv2_mtk.so 0x000000008bae47ed <symbols missing for uuid: 3621626c95c64cc0a236db11bff7042b>
4 libGLESv2_mtk.so 0x000000008bae4b87 <symbols missing for uuid: 3621626c95c64cc0a236db11bff7042b>
5 libunity.so 0x0000000066537d10 ApiGLES::Clear(unsigned int, ColorRGBAf const&, bool, float, int) (/Users/bokken/buildslave/unity/build/Runtime/GfxDevice/opengles/ApiGLES.cpp:513)
6 libunity.so 0x000000006652d78c gles::ClearCurrentFramebuffer(ApiGLES*, bool, bool, bool, ColorRGBAf const&, float, int, int) (/Users/bokken/buildslave/unity/build/Runtime/GfxDevice/opengles/GfxDeviceGLES.cpp:3672)
7 libunity.so 0x0000000066545944 GfxFramebufferGLES::PrepareImpl(GfxFramebufferGLES::ClearToAvoidRestoreBehavior, unsigned int) (/Users/bokken/buildslave/unity/build/Runtime/GfxDevice/opengles/FrameBufferGLES.cpp:1153)
8 libunity.so 0x0000000066526144 GfxDeviceGLES::BeforeDrawCall() (/Users/bokken/buildslave/unity/build/Runtime/GfxDevice/opengles/GfxDeviceGLES.cpp:1742)
9 libunity.so 0x0000000066527534 GfxDeviceGLES::DrawBuffers(GfxBuffer*, unsigned int, GfxBuffer* const*, unsigned int const*, int, DrawBuffersRange const*, int, VertexDeclaration*) (/Users/bokken/buildslave/unity/build/Runtime/GfxDevice/opengles/GfxDeviceGLES.cpp:1873)
10 libunity.so 0x000000006665ddc4 DynamicVBO::DrawChunk(VertexDeclaration*) (/Users/bokken/buildslave/unity/build/Runtime/Graphics/Mesh/DynamicVBO.cpp:455)
11 libunity.so 0x00000000666b3774 DrawImmediate::FlushBuffer() (/Users/bokken/buildslave/unity/build/Runtime/GfxDevice/DrawImmediate.cpp:180)
12 libunity.so 0x00000000662d6e83 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) (/Users/bokken/buildslave/unity/build/Runtime/GfxDevice/threaded/GfxDeviceWorker.cpp:0)
13 libunity.so 0x00000000662d9b33 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)
14 libunity.so 0x00000000662d267b GfxDeviceWorker::RunGfxDeviceWorker(void*) (/Users/bokken/buildslave/unity/build/Runtime/GfxDevice/threaded/GfxDeviceWorker.cpp:386)
15 libunity.so 0x000000006643317f Thread::RunThreadWrapper(void*) (/Users/bokken/buildslave/unity/build/Runtime/Threads/Thread.cpp:81)
16 libc.so 0x00000000a4f5ab97 <symbols missing for uuid: 9f6570f91277a4c38fd5ce53a30061ae>