Imagination PowerVR SDK Blog

pre-transform vertex cache line size on SGX?


#1

does anybody know what it is? 32 bytes? 64 bytes to match armv7? just wondering, so to try and match my vertex layout size.


#2

That’s not public information, I’m afraid and varies between platforms.





Try to ensure your vertex size is a multiple of 4 and as small as possible - greater powers of two may be better, but it depends on the platform i.e. 32 may be better than 28, but 24 may be better than 32 etc.