we intended to implement LDC algorithm of RCV Picture using OpenGL ES 2.0. I have completing the related process in PC(GPU target is nvidia) environment. But when I porting the code to RCARH3 platform, its os is QNX. we found it would return the error log PVR_K:(19)(Error): PMR_ChangeSparseMem: This type of sparse PMR cannot be changed. [0, ].
Besides, I did some try.
- Pick 9 vertex and texture coordinates to render, it could output the correct image.
- Input 1760 * 720 vertex and texture coordinates to render, it would fail. I have checked the correctness of vertex and texture coordinates, it is same with the value in PC environment.
Could give me some suggestion or point the pit?