Imagination PowerVR SDK Blog

pvrtc.lib random crash


#21

Hi Andrew,

Ah, that’s a shame. Could you send me a stack output from pvrtc_test when it crashes for you? It might not help much, but even just the stack depth could help me locate the issue.

Thanks,

Tobias




#22


Sure. Here is the call stack:





>     pvrtc_test.exe!_util_endian_swap_16() + 0x1bf2 bytes     C

     pvrtc_test.exe!_paletteWithFlagsFromModVals() + 0x1dd1 bytes     C

     pvrtc_test.exe!_paletteWithFlagsFromModVals() + 0x22bf bytes     C

     pvrtc_test.exe!_paletteWithFlagsFromModVals() + 0x2674 bytes     C

     pvrtc_test.exe!_paletteWithFlagsFromModVals() + 0x3494 bytes     C

     pvrtc_test.exe!_paletteWithFlagsFromModVals() + 0x3bf5 bytes     C

     kernel32.dll!74bc339a()      

     [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]     

     ntdll.dll!77089ef2()      

     ntdll.dll!77089ec5()      


#23

Hi,

Just to mention for anyone else reading this, this has now been resolved. As our next release is not too far it is unlikely that we will do a re-release of the texture tools/libraries at this point unless there is any further demand, however if you do require the libraries as you are experiencing this crash, please contact devtech@imgtec.com and we should be able to send you a fixed version.

Thanks,

Tobias