PVRTraceGUI and glTexSubImage2D

Is it possible to display in texture view section the latest changes in some texture, that can be changed for example during call glTexSubImage2D().

Now tools show only texture state for glTexImage2D() and always crashes when I click to glTexSubImage2D( , Image<(xxx bytes)>) field.

Hi nen777w,

Thank you very much for letting us know about this bug (the crash)

We are working on supporting multiple-texture-estates/changes. Tracking all the changes in the render state is not a straight thing. We hope for the next release 3.0 (or even an 2.10 update) this problem will be fix it.

Thank you again.

Regards