with xcode compiling , with debug
the following error appear
pbxcp: iTunesArtwork: No such file or directory
Which demo project are you building and under which configuration (Debug, Release or Distribution)?
in training course, shadowvolume, Edgedetection etc…
for both debug, release
I’ve reproduced the bug and added it to our system (BRN33126). It will be fixed for our next release.
A workaround in the meantime is to remove the reference to this file from the project that you are building.