I'd like to know the performance of SGX530.
But I can't find any documents or specifications
refering the performance.
My application is 2D animation.
So I plan to use some rectangle with texture image which
is encoded with RVCT4.
I use some planes with manipulation like alpha-blending, translating, rotation
and scaling with OpenGL APIs.
Frame rate is 60fps.
Is there any performace limitation on
image reading, RVCT4 decoding, blending and matrix calculations?