Imagination PowerVR SDK Blog

A couple of requests

pvrgeopod

#1


Hi,

   Would it be possible for you to provide a build of PVRGeoPOD for Maya 2010 64-bit? Also, it would be great to be able to export a scene without any user intervention, maybe by calling a mel script or Maya plugin function with a cfg file? Would this be possible?

thanks,
Bill.


#2

We’re working on 64bit versions of our software for a future release at the moment so the PVRGeoPOD plug-in would be part of that. Being able to export automatically is a feature that is on our to-do list and should also be available in the future.